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WotC How much does Hasbro / WotC impact your feelings towards D&D?

How much does Hasbro / WotC impact your feelings towards D&D?

  • 5

    Votes: 63 18.6%
  • 4

    Votes: 28 8.3%
  • 3

    Votes: 52 15.3%
  • 2

    Votes: 61 18.0%
  • 1

    Votes: 135 39.8%


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I’m extremely averse to forming parasocial relationships with pretty much anything.

I couldn’t care less about whatever drama happens at WotC. If they release something I find interesting, I’ll buy it. If they don’t, I won’t. Speculation about the “future of D&D” is just wind to me.
Im a step up from this. Things like the OGL fiasco I care about becasue it effects the entire industry. Though, I dont care about books going out of print, or if they dont have the right art, or rules are not perfectly suited to me. I've lived with no D&D before and I can do it again. No biggie im not a brand type guy.
 

See, that whole, "everybody is playing WotC D&D, so I should too if I ever want to play anything" doesn't affect me much, because I'm not out there looking for random games to play. If I were, the peer pressure to hop on WotC's bandwagon would be easier to understand.

Luckily I have a core group and we play whatever. But I know if that group ever broke up I’d have an easier time finding a 5E/5.5 game then anything else.

When your starving, even a cracker is a banquet.
 
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As I have no feelings there is nothing to affect so zero/1.

If they change the game and I don't like it I'll play more of the other 847 RPGs that are out there
 

Definitely the case with EN Publishing and Kobold Press.
I really think this is a big part of my problem (at least) with WotC. The people who make the game itself have little or no say in business decisions made by the people who run the company (very different folks), and not enough say I suspect in decisions about how the game is even designed. Small companies generally don’t work this way, which is one reason why I believe they generally make better games.
 

Luckily I have a core group and we play whatever. But I know if that group ever broke up
I’d have an easier time finding. 5E/5.5 game then anything else.

When your starving, even a cracker is a banquet.
If I lost my group and it was 5.5 or nothing, I'd probably go back to reading TTRPG products for pleasure and creative inspiration (my first love in any case).
 

I really think this is a big part of my problem (at least) with WotC. The people who make the game itself have little or no say in business decisions made by the people who run the company (very different folks), and not enough say I suspect in decisions about how the game is even designed. Small companies generally don’t work this way, which is one reason why I believe they generally make better games.
I still believe Jeremy and co tried to make the best game they could, attempting to appease both corporate and fans. That's not an easy needle to thread.
 

What the company does does not bother me. It might if they are currently supporting some terrorist group trying to do me harm. Could I stretch something and see it like BMW who made cars for the Germans back in WW2, and cross them off my list forever- I guess if I wanted to look for something. Then it would be the game or the current company who makes it. I mean how many hands has it gone through.

Do I wish they made product that I wanted, sure. The core stuff is fine but the adventures I find hard to want to buy. I get excited for something only to find it changed to outer space and not my style.
 

I still believe Jeremy and co tried to make the best game they could, attempting to appease both corporate and fans. That's not an easy needle to thread.
Yeah, the designers a d artists I have a lot of respect for: and no matter what silly shenanigans corporate gets up to, they silly always be financially motivated by profit to hire talented people, like the new younger designers.
 

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