mellored
Legend
For a hypothetical 5e warlord.
What % of a warlord's support should come from healing (the creature regains X hit points)
and what % should come from mitigation ("When an ally is hit by an attack, you can use your reaction to reduce the damage by 1dX. If this reduces the attack to 0, it is a miss." , THP, proactive bonus, or other thing).
With some variation from sub-classes and options.
What % of a warlord's support should come from healing (the creature regains X hit points)
and what % should come from mitigation ("When an ally is hit by an attack, you can use your reaction to reduce the damage by 1dX. If this reduces the attack to 0, it is a miss." , THP, proactive bonus, or other thing).
With some variation from sub-classes and options.
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