I'd argue its rarely "for nothing" though it may well be for purposes you personally don't care about.
I have felt, with several games in the past, the the extra math was "for nothing" insofar as the math was supporting a level of granularity that did not make a meaningful difference in play.
F'rex, if randomizers randomizers (say, dice) used only yield one or two significant digits, math with three or four significant digits is a waste of our time.