How much starting gold does a Warlock start out with?

If that may help anyone, here's the full list of starting money (with average in parenthesis). Values missing from the books were extrapolated from the starting package, calculating the sum of the equipment's worth in gp, dividing it by 25, rounded to the nearest, and using that as the number of d4 that's multiplied by 10.

Code:
Adept:           2d4x10 ( 50)
Aristocrat:      6d8x10 (270)
Artificer:       5d4x10 (125)
Barbarian:       4d4x10 (100)
Bard:            4d4x10 (100)
Cleric:          5d4x10 (125)
Commoner:        5d4x10 (125)
Druid:           2d4x10 ( 50)
Expert:          3d4x10 ( 75)
Favored soul:    5d4x10 (125)
Fighter:         6d4x10 (150)
Healer:          4d4x10 (100)
Hexblade:        3d4x10 ( 75)
Magewright:      2d4x10 ( 50)
Marshal:         5d4x10 (125)
Monk:            5d4x 1 ( 12)
Ninja:           4d4x10 (100)
Paladin:         6d4x10 (150)
Psion:           3d4x10 ( 75)
Psychic Warrior: 5d4x10 (125)
Ranger:          6d4x10 (150)
Rogue:           5d4x10 (125)
Samurai:         6d4x10 (150)
Scout:           5d4x10 (125)
Shaman:          4d4x10 (100)
Sohei:           6d4x10 (150)
Sorcerer:        3d4x10 ( 75)
Soulknife:       5d4x10 (125)
Spellthief:      4d4x10 (100)
Spirit Shaman:   3d4x10 ( 75)
Swashbuckler:    4d4x10 (100)
Warlock:         4d4x10 (100)
Warmage:         3d4x10 ( 75)
Warrior:         3d4x10 ( 75)
Wilder:          4d4x10 (100)
Wizard:          3d4x10 ( 75)
Wu Jen:          3d4x10 ( 75)

I don't think I forgot any official class. Duplicated classes were checked only once (using Oriental Adventures and Miniatures Handbook as references). The CW Samurai, however, was checked too, for I didn't consider it to be an update of the OA class, but it turned out the gear value is the same for both samurais.

On a funny note, this made me notice that the Hexblade's starting package features 20 arrows, but no bow. :)
 
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