My main question is how much an amulet that allowed a fighter to use contingency cost? I know he can't recharge it himself, but at least he can have certain spells activated when he wants. How much to allow him to cast haste as a free action 1/day?
Another option I though of is I want to create an item/spell for my NPC's that would allow them to have a few basic spells cast on them in combat. Ideally it would be a spell like contingency that you could cast on a person and it would activate another spell during combat as a free-action. Ideally every NPC wouldn't have to spend a precious round activating haste only to be destoyed before he can use it.
I figure the easiest way to do this would be to create an amulet or tatoo (can't be looted!) of contingency that can only cast spells on you and it has to be an enhancing spell instead of something like teleport, etc. Another option would be an item that you cast a spell into and then activate as a free action, the catch being that it's gone from the casters list and he can't replace the spell until it's cast. Somewhat more balanced.
Another option I though of is I want to create an item/spell for my NPC's that would allow them to have a few basic spells cast on them in combat. Ideally it would be a spell like contingency that you could cast on a person and it would activate another spell during combat as a free-action. Ideally every NPC wouldn't have to spend a precious round activating haste only to be destoyed before he can use it.
I figure the easiest way to do this would be to create an amulet or tatoo (can't be looted!) of contingency that can only cast spells on you and it has to be an enhancing spell instead of something like teleport, etc. Another option would be an item that you cast a spell into and then activate as a free action, the catch being that it's gone from the casters list and he can't replace the spell until it's cast. Somewhat more balanced.