Li Shenron
Legend
Do you think the game absolutely needs to have actions that interrupt someone else's turn?
Or do you think the fights could be made to work without any interrupting action in the rules, so that everyone always only acts in his/her own turn?
I am just wondering about it because interrupting actions were among the things that complicated our 3e and (few) 4e battles most.
Or do you think the fights could be made to work without any interrupting action in the rules, so that everyone always only acts in his/her own turn?
I am just wondering about it because interrupting actions were among the things that complicated our 3e and (few) 4e battles most.