D&D General How often do you use or encounter Dungeons and/or Dragons in your games?

Dungeons, all the time.

Dragons, really rarely, I don't know, I just don't find them compelling?

I like Fairy Tale Dragons, not D&D ones. I'll have to think on this.

I'm still going with Daggers and Darkness.
 

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Dragons are always a part of our game, but the are not very often featured in play. The are to be feared and avoided if at all possible. The last time my group encountered one (a black dragon) they had to run for their lives and barely escaped.

Dungeons / ruins / caverns make up about 25-30% of our adventure locations.
 


Dungeons feature prominently, assuming you use the more permissive definition of "dungeon" that has always been a feature of D&D.

I almost invariably use one encounter with a dragon per campaign - it's probably not the climactic encounter of the campaign, but is one of the big showpiece events. (Of course, not all encounters are battles, and not all dragons are hostile.)
 

There are other interactions than combat. In the last campaign, the party through parley convinced the dragon to move to a new lair, farther away from the local human settlement.
I realized it might have seemed like I was challenging, when I was actually being curious.
 

I use dungeons regularly as part of adventure, they come in many forms, from cavern network to castle underhall or ruins of all sort etc

Dragons is a rare monster, typically being a named-creature, especially young adult and older one, usually being at the top of the food chain in the area. I like them to instill some fear and be a dominant force in the area.
 
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Precisely because I am a fan of both, I have made a conscious effort to keep them minimal. Moreso dragons than dungeons, since I am a mega mega fan of dragons and just generally kind of like dungeons.

That doesn't mean I don't use them. I do. But I have put in the effort to make any dragon that shows up special. The party has encountered a grand total of five dragons over roughly seven years of play. One of them is, in fact, a newly-joined player! He's just a dragon that got stripped of his powers by the Celestial Bureaucracy. They want him to reform, not kill him, so they are hoping that partially-supervised rehabilitation in the mortal world will serve to curb his more problematic impulses and allow him to return to working for the greater good.

I don't often use "dungeons" in the strict sense of a place beneath a castle (or other similar building) used specifically for keeping people prisoner. But the first location the party went to investigate was, in fact, a dungeon...and also a pretty nasty laboratory for mortal-kind experimentation, a very long time ago.
 

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