Ancalagon
Dusty Dragon
Hello
(some quick context for the question: I've stepped away from running D&D games because the prep was too time intensive, and have been using other systems where I needed less time on the "crunch" and could spend more time on plot, NPC motivation etc. I haven't run a proper D&D game in 10 years, I grew up on 2nd ed then used 3e and 3.5, essentially skipped 4ed. So 5e comes out, getting a lot of buzz, I get it, I like what I see. But I've yet to use it - I was in the middle of running this big Warhammer frpg 2nd ed campaign. However now that this campaign winding down to a close, and I am thinking of my next campaign. Warhammer 2nd ed is a great system, but after 8 years with it I'm tired of it and want something new.)
So here is my question. I've read the rules and I like how they have tried to simplify things. Some rules are now optional. I see that the combinations of backgrounds and "pathways" allows great flexibility in single class characters, and as result multi-classing is now optional. I also see that feats are optional.
But are these options really optional? Are some classes going to be semi-crippled by losing access to feats - esp fighters who have extra feats? Does the game run okay without them?
Thanks for your replies - it's been a while.
(some quick context for the question: I've stepped away from running D&D games because the prep was too time intensive, and have been using other systems where I needed less time on the "crunch" and could spend more time on plot, NPC motivation etc. I haven't run a proper D&D game in 10 years, I grew up on 2nd ed then used 3e and 3.5, essentially skipped 4ed. So 5e comes out, getting a lot of buzz, I get it, I like what I see. But I've yet to use it - I was in the middle of running this big Warhammer frpg 2nd ed campaign. However now that this campaign winding down to a close, and I am thinking of my next campaign. Warhammer 2nd ed is a great system, but after 8 years with it I'm tired of it and want something new.)
So here is my question. I've read the rules and I like how they have tried to simplify things. Some rules are now optional. I see that the combinations of backgrounds and "pathways" allows great flexibility in single class characters, and as result multi-classing is now optional. I also see that feats are optional.
But are these options really optional? Are some classes going to be semi-crippled by losing access to feats - esp fighters who have extra feats? Does the game run okay without them?
Thanks for your replies - it's been a while.