aco175
Legend
My group of 7th level PCs hired some hirelings to pull camp duty and watch over the horses while they go into the dungeon. They are paying the base 2gp per day and wanted some sort of competent people since they are going to hunt a dragon.
I took a basic guard statblock of 2HD and added animal handling +2 and gave one a healing word 1/day power. I was thinking of giving him a 1/rest additional attack as well, but am not sure on if that is too much.
The other is similar with animal handling and I gave him a couple spells 1/day being unseen servant and floating disc. I was also going to give him a 1/rest additional 1d6 damage on a target an ally if fighting, similar to rogue ability.
I'm not expecting them to do much unless there is a wandering encounter. While the PCs are in the dungeon, they will be in the background and not needed so I may be over complicating things. They may turn into longer term hirelings if the PCs want to keep them around after this mission.
Thought? Thank you
I took a basic guard statblock of 2HD and added animal handling +2 and gave one a healing word 1/day power. I was thinking of giving him a 1/rest additional attack as well, but am not sure on if that is too much.
The other is similar with animal handling and I gave him a couple spells 1/day being unseen servant and floating disc. I was also going to give him a 1/rest additional 1d6 damage on a target an ally if fighting, similar to rogue ability.
I'm not expecting them to do much unless there is a wandering encounter. While the PCs are in the dungeon, they will be in the background and not needed so I may be over complicating things. They may turn into longer term hirelings if the PCs want to keep them around after this mission.
Thought? Thank you