Ahnehnois
First Post
The ability score system should be built around humans, meaning that no modifiers is the obvious default. 3e's solution of giving out a feat and some skill points (i.e. versatility) has been a simple but brilliant innovation; even the power gamers respect humans as powerful, but they're as simple and universal as the concept demands. Conversely, the 2e model of "we'll take away the stupid limitations that shouldn't exist anyway and don't matter to most characters" is best forgotten.
5e might have some different language with the themes and backgrounds, but the principle of giving the human more mechanical versatility should remain.
5e might have some different language with the themes and backgrounds, but the principle of giving the human more mechanical versatility should remain.