How terrible is the multiclass XP penalty?

Don't play with the multiclass XP penalty at all. Other than preventing crazy munchin builds it is a useless rule. Besides, it just makes crazy munchin builds more crazy/silly and more difficult while not actually preventing them. D&D 3.5 took away many of the front loaded bonuses, such as the Paladin and Ranger, so the multiclass XP penalty doesn't really serve much purpose. 3rd edition is very flexible with feats and skills to allow any character concept but part of many character concepts requires multiclassing. Why give out XP penalties on good character concepts?
 

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Len said:
High level clerical spells like Raise Dead are difficult to come by in Eberron. Our cleric can't cast it, we're far away from anyone who can, and temples don't generally sell spells. The choice came down to reincarnation or death.
So, your character is essentially being screwed, and it seems evident that you were unaware of the potential of it occurring. I'd say your DM is largely to blame, based on inferences from your posts here. I'm not sure what to suggest unless your DM is open to hearing your complaints and then possibly altering his houserule on favored classes.

If, however, the DM told you guys up front that when you get reincarnated you use the favored class of the new body and that reincarnate was the only feasible solution for coming back from the dead, and you still chose to multiclass, then you pretty much have to suck it up on this one.
 

Why are racial favored classes, multiclass restrictions, and XP penalties needed in v.3.5? The heavily front loaded classes like Paladin and Ranger were toned down. Especially with spellcasting there are big drawbacks to multiclassing. Aren't those problems enough without adding XP penalties as well?
 

Infiniti2000[color=black said:
].[/color] The player took a calculated risk and it didn't pay off, so now he should pay the piper. Taking a risk, failing, and then having the DM wave away the downside is what would be not fun.

Maybe his compainions could't afford a resurect. I know as a DM, I allow little talking from dead characters(read the player whose character is dead), at least about decicions in the game. If the other PC's decided it for him, then it's not his risk, it was theirs. and, as has already been stated, it's a cultural thing, not a race thing, so the favored class should remain the same.


EDIT(twice, once for spelling:uhoh: ) : I posted this before I read all the posts :o Sorry Infiniti, your right you didn't say anything about the favored class. DOH. I appologize. :confused: and I understand now, why they reincarnated not resuected/raised dead. :p

SRD said:
A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body.



Of course, this is just my oppinion. :)
 
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