Yeah, I figured it was a foreign translation when I discovered it wasn't a typo. This will help people understand you better though (also you can just write out the whole thing if you like)styker said:sorry rhystil arden, it's because in my country AC was translated like CLASSE de ARMADURA (portuguese) so i changed, the same think to Attack Bonus
styker said:sorry rhystil arden, it's because in my country AC was translated like CLASSE de ARMADURA (portuguese) so i changed, the same think to Attack Bonus
styker said:Hello guys, i'm a newbie in the forum and i'm with a great problem in my group... i don't know more how to challenge them... they are indestructible... just in a antimagic field i can put monsters that they have more than a "little" problem to defeat... i need ideas to challenge them, the group is made of a cleric 18, a wizard 10/archmage 3/fatespinner 5, a cleric 17, a rogue 16, a wizard 10/initiate of the seven foil 7 and a druid 18.
On the topic of negative energy beasties and Antimagic, I had my group fight a Beholder which had (psionics are different imc) psionic Energy Drain eye beams which it could fire into its Antimagic Eye area. It was positioned at the top of a cone-shaped room where the entire room was covered with the field, and the door shut behind the party. If not for the psion sacrificing his life to put out the central eye, that would have been a TPK, despite bringing along the NPC Archmage with the Sceptre of the Sorcerer-Kings...Try one of those!Thanee said:Anyways, that's some HUGE amount of spellcasting you have to deal with...
Two Clerics, one Druid, two Wizards all with 9th level spells...
Doesn't the Rogue feel kinda out of place there sometimes?
I can see how you came to the conclusion, that only an Antimagic Field can stop them.
Well, against such a large group of high level PCs, I'd definitely try multiple *tough* opponents.
For example, an Ancient Shadow Dragon (-> Monster's of Faerûn), a 17th-20th level Cleric following an evil darkness/shadow deity, an advanced 30 HD fiendish black pudding, some constructs/undead and a dozen CR 12-14 thugs (giants, advanced trolls or whatever), or maybe a few cultists (also 12th-14th level with a mix of classes, Clerics, Fighters, Rogues, Black Guards) instead.
I guess that could challenge them appropriately.
Bye
Thanee
What? I'm the DM. I can't be a munchkin! It was a fun challenge for a group that relied too much on figuring they could commission the help of their high-level archmage buddy with the Sceptre of the Sorcerer Kings, since the underground ruin was actually part of the landmass that the archmage had lifted up in his floating fortress (same guy as the one that killed the Solar in the other thread, actuallyThanee said:Very funny... Psionic eye rays and an Antimagic Field... *shakes head*
That's not a challenge, that's pure munchkinism!
Bye
Thanee