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How to critical hit undead

Hedgemage said:
Grave Strike granted via Imbue With Spell Ability. How d'ya like them apples?
Good choice. The cleric does lose the 4th level spell slot though so it is not a freebie. And if this was not done the day before, he will also be down the 3 grave strikes {last one in the second level slot.]

Once you cast imbue with spell ability, you cannot prepare a new 4th-level spell to replace it until the recipient uses the imbued spells or is slain, or until you dismiss the imbue with spell ability spell. In the meantime, you remain responsible to your deity or your principles for the use to which the spell is put. If the number of 4th-level spells you can cast decreases, and that number drops below your current number of active imbue with spell ability spells, the more recently cast imbued spells are dispelled.
 
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frankthedm said:
As far as Persitant spell goes, I never said Wotc balanced that feat reasonably well. ;)

I am not sure this works due to the text description of Grave Strike. I think you end up having a Persistant Grave Strike that expires after the first round, either that or you have to attack every round or the Grave Strike expires. I need to see the actual text though.

IIRC, Persistant Spell changes the duration part of the spell so that it lasts for 24 hours, but you still have to follow the text of the spell. Persistant Spell doesn't change that. So while it goes from Duration: 1 round to Duration: 24 hours, the text still states that: For 1 round, you can deliver sneak attacks against undead as if they were not immune to extra damage from sneak attack.
 
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Darklone said:

Darkhunter, you seem to be a little confused with the rules these days.

Supernatural blow does not allow for crits against undead. You can apply your Favored Enemy bonus against them and do 1d6 extra damage. That's no crit.
And it's a 3.0 feat, thus, a ranger these days does normal FE damage to undead if he has picked them - it's basically worthless in 3.5.
 

Sheesh, looks like I need more whiskey... now where was that feat to sneak attack undeads... Hmm. Probably a non WotC source.

SolitonMan said:
Yes, that seems the closest thing to the idea I'm seeking. Thanks for the citation, that page in general is pretty cool! :)
Yeah, sorry to have been wrong. I love that page too ;)
 

VonRichthofen said:
Darkhunter, you seem to be a little confused with the rules these days.

Supernatural blow does not allow for crits against undead. You can apply your Favored Enemy bonus against them and do 1d6 extra damage. That's no crit.
And it's a 3.0 feat, thus, a ranger these days does normal FE damage to undead if he has picked them - it's basically worthless in 3.5.


Hey Von,

The page Darklone cited lists the following:

Supernatural Blow MW 25 Choose one favored enemy that is immune to critical hits. You know how to place blows against this opponent for best effect.

The page seems to describe the feat as providing a benefit that could be applied to making critical hits against undead. Of course, that would be assuming that the info on the WotC web pages is in complete accord with the data in their published products...

EDIT: Ah, now I understand...the effect of the feat is as VonRichtofen described, but the applicability is for creatures immune to crits...maybe that page isn't quite as helpful as I thought...shucks...
 

Well, this isn't for critical hits, but going along with "sneak attacking undead" there is a PrC in the MiniHB called Skullclan Hunter. Their 2nd level ability allows you to sneak attack undead.
 



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