pawsplay
Hero
Does anyone have any advise, stories, or suggestions on how to cut down on distractions during a gaming session?
The Master says: Allow distractions, and you will not have to.
Does anyone have any advise, stories, or suggestions on how to cut down on distractions during a gaming session?
I'm with the zombies approach mentioned above; though it does raise the question (perhaps unfairly) of whether the game is sufficiently compelling, (novel, spontaneous, 'fear of God', shock and awe, tantalising, mysterious), enough to make the errant player/ s shake his/ her head at being dumb enough to tune out.
We had spectacular success using "The Pig."
Fart at the table - $20.00We had spectacular success using "The Pig." We got a piggy bank after everyone agreed that distraction was a problem. Once the game officially started, The Pig was in effect. You paid the pig when:
- Out of Character comment (Monty Python quote, "I found a cool restaurant last week, etc.) - $.05
- Awful pun (good puns got refunds!) - $.10
- Old character war story ("I had this awesome drow paladin...") or opening up something electronic - $.25
The money went to pay for soda. It's not much, obviously, but it reminded us that we needed to focus once the game had started. I would do it again, but only if the group agreed there was already a problem.
Fart at the table - $20.00
We've had people throw in a dollar and say "it's that kind of night." That's okay - it's still better than it used to be, and we get a dollar for snacks!GM, noticing Player1 just put a stack of 20's down on the table.
GM - "Whats the $20s for?"
Player1 - "I had White Castle last night..."