For those who have a tough time wrapping their head around the more liberal/modern view of metagaming, I highly recommend watching the Robert Rodriguez/Quentin Tarantino masterpiece, From Dusk Till Dawn (the 1996 movie).
Warning - 20 year old spoilers below
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For the first half of the movie or so, you would have no idea this is a vampire move. There is no foreshadowing, no crazy guy talking about "all the dang vampires" in Mexico, and the main characters don't just happen to find a comic book about fighting vampires when traveling to Mexico. For the first half of the movie, it appears to be a simple gangster movie. When my brother first saw it, he told me "It was a pretty awesome crime movie and then vampires showed up for some reason."
Eventually, the main characters are assaulted by a number of vampires and are able to escape to a safe place. In your "standard" movie or TV show (such as Buffy or Supernatural) this usually causes the characters to enter the research phase. The characters (PCs) search the internet, read lore books, find a grizzled old vampire hunter, etc., to explain to them that vampires are real, and this is how you kill them.
Instead, in From Dusk Till Dawn, the following exchange occurs:
Jacob: Does anybody know what's going on here?
Seth: I know what's going on. We got a bunch of **** vampires out there, trying to get in here and suck our **** blood. And that's it. Plain and simple. I don't want to hear anything about "I don't believe in vampires," because I don't **** believe in vampires, but I believe in my own two eyes, and what I saw, is **** vampires. Now, do we all agree that what we are dealing with is vampires?
Kate: Yes.
From there, the surviving characters begin cataloging everything they know about vampires:
Jacob: Has anybody here read a real book about vampires, or are we just remembering what a movie said? I mean a real book.
Sex Machine: You mean like a Time-Life book?
Seth: Do you have a cross?
Jacob: In the Winnebago.
Seth: In other words, no.
Scott Fuller: What are you talking about? We got crosses all over the place. All you gotta do is put two sticks together and you got a cross.
Sex Machine: He's right. Peter Cushing does that all the time.
Seth: Okay, I'll buy that.
They create wooden stakes and have the priest create holy water and vampire-killing blessed bullets. At no point in the movie does anyone or anything tell the main characters (PCs) that any of this will work. It is based solely on their own life-experiences.
Now, the counter point to this is, "it's not metagaming knowledge, they were simply making knowledge checks." However, as just about every North American has watched at least one vampire movie, read a vampire book, or herd campfire stories, any such knowledge check would have a ridiculously low DC; and if the DC is that low, what is the point of even asking for a check. Why can't a player just say, "my PC knows this because everyone watches vampire movies."
It is true that there are people who have absolutely no exposure to vampire myths. The most common example being someone with a strict religious upbringing who wasn't allowed to watch vampire movies as a child. But why should a knowledge check get to determine whether a PC has had any exposure to otherwise prevalent vampire culture. Can a failed knowledge check turn a PC Amish? Shouldn't that be up the player, and not the DM or an errant die roll?
After pooling their knowledge and creating a pretty significant weapon stash, the characters fight the vampires a final time and . . . a near TPK ensues. Why, because the challenge to the characters in the movie wasn't knowing how to kill a vampire, but to answer the question, "how do you stake five vampires that are attacking you at once in an enclosed space?"
For many, it isn't how you learn to stake a vampire (either through player or character knowledge) that is fun, but whether you can do it before the vampire stakes you.
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Warning - 20 year old spoilers below
[sblock]
For the first half of the movie or so, you would have no idea this is a vampire move. There is no foreshadowing, no crazy guy talking about "all the dang vampires" in Mexico, and the main characters don't just happen to find a comic book about fighting vampires when traveling to Mexico. For the first half of the movie, it appears to be a simple gangster movie. When my brother first saw it, he told me "It was a pretty awesome crime movie and then vampires showed up for some reason."
Eventually, the main characters are assaulted by a number of vampires and are able to escape to a safe place. In your "standard" movie or TV show (such as Buffy or Supernatural) this usually causes the characters to enter the research phase. The characters (PCs) search the internet, read lore books, find a grizzled old vampire hunter, etc., to explain to them that vampires are real, and this is how you kill them.
Instead, in From Dusk Till Dawn, the following exchange occurs:
Jacob: Does anybody know what's going on here?
Seth: I know what's going on. We got a bunch of **** vampires out there, trying to get in here and suck our **** blood. And that's it. Plain and simple. I don't want to hear anything about "I don't believe in vampires," because I don't **** believe in vampires, but I believe in my own two eyes, and what I saw, is **** vampires. Now, do we all agree that what we are dealing with is vampires?
Kate: Yes.
From there, the surviving characters begin cataloging everything they know about vampires:
Jacob: Has anybody here read a real book about vampires, or are we just remembering what a movie said? I mean a real book.
Sex Machine: You mean like a Time-Life book?
Seth: Do you have a cross?
Jacob: In the Winnebago.
Seth: In other words, no.
Scott Fuller: What are you talking about? We got crosses all over the place. All you gotta do is put two sticks together and you got a cross.
Sex Machine: He's right. Peter Cushing does that all the time.
Seth: Okay, I'll buy that.
They create wooden stakes and have the priest create holy water and vampire-killing blessed bullets. At no point in the movie does anyone or anything tell the main characters (PCs) that any of this will work. It is based solely on their own life-experiences.
Now, the counter point to this is, "it's not metagaming knowledge, they were simply making knowledge checks." However, as just about every North American has watched at least one vampire movie, read a vampire book, or herd campfire stories, any such knowledge check would have a ridiculously low DC; and if the DC is that low, what is the point of even asking for a check. Why can't a player just say, "my PC knows this because everyone watches vampire movies."
It is true that there are people who have absolutely no exposure to vampire myths. The most common example being someone with a strict religious upbringing who wasn't allowed to watch vampire movies as a child. But why should a knowledge check get to determine whether a PC has had any exposure to otherwise prevalent vampire culture. Can a failed knowledge check turn a PC Amish? Shouldn't that be up the player, and not the DM or an errant die roll?
After pooling their knowledge and creating a pretty significant weapon stash, the characters fight the vampires a final time and . . . a near TPK ensues. Why, because the challenge to the characters in the movie wasn't knowing how to kill a vampire, but to answer the question, "how do you stake five vampires that are attacking you at once in an enclosed space?"
For many, it isn't how you learn to stake a vampire (either through player or character knowledge) that is fun, but whether you can do it before the vampire stakes you.
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