How to motivate players to play?

Marimmar said:
Having seen the death of more than one group, I'd say that the current state is the beginning of the end. At first you game every weekend, then you reduce it it to every second or third weekend. After that you're lucky to get a game running once a month. In the end it's only a game in 3-6 months time and then everyone starts saying things like, 'Hey we should game again' but have no intention of making it happen.
Is it possible that playing once a week is too ambitious for busy adults, who can sustain it for a while, but then must attend to other things? My group plays once a month. We've been doing this for three years. There are seven players and me, and all of us are busy professionals with other committments. One couple has an infant, which means they also need to find child care. Although it would be fun to play more often, we simply couldn't do it. If I insisted, the game would die, because let's be honest, D&D is not the most important thing to most well adjusted people.

Long story short, if all the players are adults, I think playing once a week might be your problem. Rethink this aspect, and you have a better chance of keeping the game alive.
 

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Hand of Evil said:
You are having issues with your players, aren't you? :)
Not with at least one group Hand. ;) But we'll see. I will admit to having issues with non-online gamers. But they are my friends so that's always something.
 

Lavinia Teeblatt said:
We´ll see what happens but if it will not go better I´m thinking of emigrating to USA. :D

"Give me your tired, your poor, Your huddled masses yearning to breathe free, your RPG players unable to game..." :D
 
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