The BBEG in my game is probably going to exile the characters to the planes since killing them could easily prompt a resurrection and they know something very sensitive to his plans. Besides just banning all forms of planar travel spells and not letting them find portals back is there an easier way to prevent them from coming back till I want them too? Is an artifact the best way to go?
Before he banishes them the major arcane guild I have in my world is a group of Conjurers that perform extra planar experiments when summoning so it can't be something that has always been there just something he could do to get this effect.
The main problem was I was going to run a few adventures that originate in Sigil. Having them not find a portal could be easy As the BBEG rendering all the protals on the world useless. But ones they get spell like planeshifting I don't want them to simply planeshift back or even hire someone to do it for them. I would rather they have to do a quest at a higher level to make it back home.
Before he banishes them the major arcane guild I have in my world is a group of Conjurers that perform extra planar experiments when summoning so it can't be something that has always been there just something he could do to get this effect.
The main problem was I was going to run a few adventures that originate in Sigil. Having them not find a portal could be easy As the BBEG rendering all the protals on the world useless. But ones they get spell like planeshifting I don't want them to simply planeshift back or even hire someone to do it for them. I would rather they have to do a quest at a higher level to make it back home.