blackshirt5
First Post
OK, I'm sure every DM's had these problems. I'm planning a d20 fantasy campaign for after my Exalted game, and I wanted to start thinking about how to end these problems.
1) The "Loner" hero. you know the type; doesn't really have a backstory, or his backstory consists of "my family was killed; I'm the only one left." Often seems to be a dodge to get out of having their background "exploited" to help the story.
2) The really really odd PC. I have one player(you know who you are!) who, while I can understand his reasoning somewhat behind it, it gets tiresome. This guy can NEVER, EVER play just a normal PC. Just once, I'd love to see him play a normal PC race and class, instead of being asked "can I play a werewolf/halfdragon/ninja/psion?". I like to offer a diverse range of character classes and options, but he ALWAYS has to pick something outside the normal range.
3) The PCs not knowing each other. Now, I'd like to keep a fairly wide range of options open(see above, I know I'll get the complaints if I don't), but I'd like to avoid the "you all meet in a tavern" cliche. How to get the PCs together but keep the options open for what they can play?
1) The "Loner" hero. you know the type; doesn't really have a backstory, or his backstory consists of "my family was killed; I'm the only one left." Often seems to be a dodge to get out of having their background "exploited" to help the story.
2) The really really odd PC. I have one player(you know who you are!) who, while I can understand his reasoning somewhat behind it, it gets tiresome. This guy can NEVER, EVER play just a normal PC. Just once, I'd love to see him play a normal PC race and class, instead of being asked "can I play a werewolf/halfdragon/ninja/psion?". I like to offer a diverse range of character classes and options, but he ALWAYS has to pick something outside the normal range.
3) The PCs not knowing each other. Now, I'd like to keep a fairly wide range of options open(see above, I know I'll get the complaints if I don't), but I'd like to avoid the "you all meet in a tavern" cliche. How to get the PCs together but keep the options open for what they can play?