MGibster
Legend
When it comes to D&D, things seem designed for PCs to come out ahead. It's expected they have a certain number of encounters per day, and they're expected to win those. This leads to a situation where no matter how I describe an antagonist, one or more of the PCs will take his presence to mean he's there to be defeated. But there are those PCs who would rather their characters die than accept defeat or acquiesce to the demands of an NPC.