Maxperson
Morkus from Orkus
That makes no sense at all. You don't know overtly or instinctively exactly how many inches away the tv screen is. You simply see your hand approaching the screen and know when you will touch it.Sitting in front of my computer, I cannot tell you the exact number of inches to the screen. Yet I can reach out and touch the screen without my hand either falling short or trying to go through the screen "because I don't know the exact distance." Because I do know the exact distance, in a non-numeric, non-verbal way.
But if I try to describe the distance to you, without giving a number of inches/centimeters/cubits, so that you could reach out and touch my screen (My screen, not your screen, or the necessarily inaccurate visualization of my screen in your head) then I cannot do that. It is impossible. If I do give the numerical distance, then the description is still necessarily inaccurate but less so.
Try closing your eyes and reaching out and touching that tv screen. If you move your hand at the same speed you did when your eyes were open, you will hit the screen harder than you did the first time, because you do NOT know instinctively or otherwise, exactly how far away the screen is. You could move significantly slower and just feel when you touch the screen and stop. That will keep you from hitting it harder, but you still are not using distance at that point.
Noting that your hand is getting close to the screen and making sure you don't shove your hand through the screen isn't measuring the distance from you to the screen. It's noting the last bit of distance before you touch the screen so you don't shove your hand through it.
No. Apples don't mean oranges. Even if you could instinctively judge exact inches, and you can't, because that's not how what you use to touching something, that doesn't let you look at someone and instinctively know abstracts like AC. You can't look at someone and assess(instinctively or otherwise) their armor, shield, pelt thickness, dex bonuses and magical defenses on a look. Nor the even more abstract hit points.So if a PC has +2 to hit and is swinging at a 19, then the PC won't know the AC number as a number, but he will have a good, non-numerical, non-verbal sense of just how hard the monster is to hit, due to the PC actually being in the game-world and being a direct eyewitness and participant in the action, as well as due to having fighting expertise that the player lacks.
It certainly gives the player a better understanding, but it doesn't give the player a better understanding of what the PC is experiencing. PCs, despite your claim, can't assess that accurately.My claim is that being told "The monster has AC 19" gives the player a better, closer understanding of what the PC is sensing and experiencing in the game world than "The monster is hard to hit." It certainly does for me, and if being told the number interferes with rather than enhances your understanding of what your PC is sensing and experiencing, then well, different people can be very different.
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