Corinnguard
Hero
I think players ought to know some of the rules and still be able to immerse themselves in the game. I don't believe they are mutually exclusive. Knowing the rules can lead to better role-playing because they can minimize any feeling of uncertainty you might have regarding what your character can and can't do. Also, a good player is one who can abide by the rules when they are in-character or out-of-character.
As for immersion, a good way to do that is to come up with a backstory that ties a character to whatever setting a player happens to be playing in. Look at a map of the setting and pick a location as to where the character hails from. In the current adventure I am role-playing in, my Bugbear Ranger hailed from The Reaching Woods. Before he became an adventurer, he was an urban bounty hunter who operated out of the towns that sat next to The Reaching Woods ( Scornubel, Triel and Berdusk).
Another backstory element that can help immerse a player into a given setting are connections with NPCs and NPC organizations. My Bugbear character when he was young was saved by Leosin Erlanthar, a Half-Elf Monk and a member of the Harpers. Leosin taught my character that earning a reward through patience, diplomacy and negotiation was it's own virtue. So my character grew up to be very different from the typical bugbear.
Later on, he himself became a member of the Harpers.
At the beginning of Tyranny of Dragons, a burnt and blood soaked letter from Leosin makes him go to Greenest where he joins a group of fellow adventures and finds himself in the middle of a bandit invasion.
So get your feet wet and immerse yourself into whatever adventure your character finds themselves in.
As for immersion, a good way to do that is to come up with a backstory that ties a character to whatever setting a player happens to be playing in. Look at a map of the setting and pick a location as to where the character hails from. In the current adventure I am role-playing in, my Bugbear Ranger hailed from The Reaching Woods. Before he became an adventurer, he was an urban bounty hunter who operated out of the towns that sat next to The Reaching Woods ( Scornubel, Triel and Berdusk).
Another backstory element that can help immerse a player into a given setting are connections with NPCs and NPC organizations. My Bugbear character when he was young was saved by Leosin Erlanthar, a Half-Elf Monk and a member of the Harpers. Leosin taught my character that earning a reward through patience, diplomacy and negotiation was it's own virtue. So my character grew up to be very different from the typical bugbear.


So get your feet wet and immerse yourself into whatever adventure your character finds themselves in.
