TheDelphian
Explorer
Started new 5e Campaign. Haven't run 5e in like 2 years so was bumpy.
2 players playing 2 characters each.
player 1 - Hobgoblin Bard Soldier and Dwarven Monk Hermit
Player 2 - Eladrin Warlock Noble and Wood elf Cleric of Umbril (Tempest cleric) Courtier
They meet in wooded hills while trying to avoid a goblin ambush, Goblin boss on Worg and two wolves.
Was tough fight Monk was only one to go down but did twice and got hit with a Nat 20 by Worg who did 27 hit points enough to perma kill the dwarf but I didn't follow through since It was the second roll of a new game ending in death was anticlimactic and merely a matter of luck. Players know I won't have any issue in character death's if they make decisions that lead to it but overly luck based ones I am usually more lenient.
Goblin boss runs away.
That night goblin boss returns with 4 goblins. fight occurs again an attempted ambush but high perception cleric sees it in time. Fight ensues dwarf goes down again but not as badly.
The Goblin boss successfully uses his reaction to hurl other goblins in his way and escapes again. Seems he may be developing into a repeat villain. The players are already planning on how to hunt him down once they get some money and grow slightly more powerful.
The arrive in a hill dwarf town with gnomes and halflings.
Good bit of Roleplay with locals and hobgoblin bard joins two halfling performers and rolls his 1 for the check to entertain. Is booed and made fun of.
They then join the caravan headed to the City of Silver Ridge a Hill Dwarven city.
Ended session since we started with session zero so this was session .5 so to speak.
2 players playing 2 characters each.
player 1 - Hobgoblin Bard Soldier and Dwarven Monk Hermit
Player 2 - Eladrin Warlock Noble and Wood elf Cleric of Umbril (Tempest cleric) Courtier
They meet in wooded hills while trying to avoid a goblin ambush, Goblin boss on Worg and two wolves.
Was tough fight Monk was only one to go down but did twice and got hit with a Nat 20 by Worg who did 27 hit points enough to perma kill the dwarf but I didn't follow through since It was the second roll of a new game ending in death was anticlimactic and merely a matter of luck. Players know I won't have any issue in character death's if they make decisions that lead to it but overly luck based ones I am usually more lenient.
Goblin boss runs away.
That night goblin boss returns with 4 goblins. fight occurs again an attempted ambush but high perception cleric sees it in time. Fight ensues dwarf goes down again but not as badly.
The Goblin boss successfully uses his reaction to hurl other goblins in his way and escapes again. Seems he may be developing into a repeat villain. The players are already planning on how to hunt him down once they get some money and grow slightly more powerful.
The arrive in a hill dwarf town with gnomes and halflings.
Good bit of Roleplay with locals and hobgoblin bard joins two halfling performers and rolls his 1 for the check to entertain. Is booed and made fun of.
They then join the caravan headed to the City of Silver Ridge a Hill Dwarven city.
Ended session since we started with session zero so this was session .5 so to speak.