Musing Mage
Pondering D&D stuff
1e Mini-session.
Kyla the 3rd level Kensai, whose level-challenge duel was still pending, cannot make the regular session this week so we resolved her duel in a mini session to see if she keeps her level or reverts to 2.
For those unfamiliar - 1st Ed Kensai have a 10% per level of being challenged upon achieving a new level. IF the challenger appears, the stakes for the duel are the Kensai's new level - a loss meaning they go back to the beginning of the previous level.
Kyla had already lost her level 2 challenge and reverted back to the beginning of level 1, but the last adventure's haul was so bountiful she skipped right back up to level 3. So we rolled the % and she was challenged again.
The mini-session opens up with Kyla sparring with Vargim, the kensai who had previously defeated her in a level challenge. Their fight was respectful and they formed a friendship subsequently. They mourned the loss of Dastan, (the other Kensai PC), and he advises her on the new challenger: A dual-wielding dagger fighter names Saoirse who comes from a philosophy where deathmatches are the only fights of any worth. Vargim warns Kyla that letting her live with the disgrace of a lost duel means she will return with her compatriots to harass her until she agrees to a rematch to the death.
Kyla thinks about it then decides, to the hells with it, and agrees to fight Saoirse to the death.
They start the duel 11 squares apart on the grid. Kyla immediately declares charge, while Saorise declares missile. Tied initiative! Kyla barrels in with a KI strike, takes a hit from the thrown dagger, causing 7 of her 16 HP, but subsequently misses her charge attack. They are now engaged in melee.
Second initiative, Kyla wins, misses her first attack (she has two this round) and uses up her 2nd of 3 KI strikes, Saorise also misses both strikes. Kyla makes her second attack and final KI strike, this time scoring a Natural 20. 11 damage to Saorise. Palpable hit.
3rd Round, Saoirse now has two attack routines (4 attacks as she's dual-wielding) to Kyla's one. Bad news for Kyla who is down to 9 hp. Saorise misses both on the first pass, Kyla counters with a successful hit for 7 more damage. Soarise's final two strikes also miss!
4th Round, Kyla wins initiative and strikes rolling a 19 for a hit, dealing 8 damage, putting Saoirse at exactly 0 hp - and winning the duel.
Kyla now has a choice. 0 hp means Saorise will wake up, and while she's lost it might mean she gathers her friends and harasses her for not following through. Being Lawful Neutral, Kyla follows the duel agreement to the letter and finishes off her opponent rather than letting her live to fight another day.
Kyla earns double the XP for defeating another Kensai in a duel, and keeps her level.
Up next on Saturday, the other regulars resume . Kyla will sit out and heal up from her duel, (while her player sits out because she has to work).
Kyla the 3rd level Kensai, whose level-challenge duel was still pending, cannot make the regular session this week so we resolved her duel in a mini session to see if she keeps her level or reverts to 2.
For those unfamiliar - 1st Ed Kensai have a 10% per level of being challenged upon achieving a new level. IF the challenger appears, the stakes for the duel are the Kensai's new level - a loss meaning they go back to the beginning of the previous level.
Kyla had already lost her level 2 challenge and reverted back to the beginning of level 1, but the last adventure's haul was so bountiful she skipped right back up to level 3. So we rolled the % and she was challenged again.
The mini-session opens up with Kyla sparring with Vargim, the kensai who had previously defeated her in a level challenge. Their fight was respectful and they formed a friendship subsequently. They mourned the loss of Dastan, (the other Kensai PC), and he advises her on the new challenger: A dual-wielding dagger fighter names Saoirse who comes from a philosophy where deathmatches are the only fights of any worth. Vargim warns Kyla that letting her live with the disgrace of a lost duel means she will return with her compatriots to harass her until she agrees to a rematch to the death.
Kyla thinks about it then decides, to the hells with it, and agrees to fight Saoirse to the death.
They start the duel 11 squares apart on the grid. Kyla immediately declares charge, while Saorise declares missile. Tied initiative! Kyla barrels in with a KI strike, takes a hit from the thrown dagger, causing 7 of her 16 HP, but subsequently misses her charge attack. They are now engaged in melee.
Second initiative, Kyla wins, misses her first attack (she has two this round) and uses up her 2nd of 3 KI strikes, Saorise also misses both strikes. Kyla makes her second attack and final KI strike, this time scoring a Natural 20. 11 damage to Saorise. Palpable hit.
3rd Round, Saoirse now has two attack routines (4 attacks as she's dual-wielding) to Kyla's one. Bad news for Kyla who is down to 9 hp. Saorise misses both on the first pass, Kyla counters with a successful hit for 7 more damage. Soarise's final two strikes also miss!
4th Round, Kyla wins initiative and strikes rolling a 19 for a hit, dealing 8 damage, putting Saoirse at exactly 0 hp - and winning the duel.
Kyla now has a choice. 0 hp means Saorise will wake up, and while she's lost it might mean she gathers her friends and harasses her for not following through. Being Lawful Neutral, Kyla follows the duel agreement to the letter and finishes off her opponent rather than letting her live to fight another day.
Kyla earns double the XP for defeating another Kensai in a duel, and keeps her level.
Up next on Saturday, the other regulars resume . Kyla will sit out and heal up from her duel, (while her player sits out because she has to work).