We've seen talk of encounters with "balanced roles". For example, a solider, a brute, artillery, and lurker for example.
But in many cases, it makes sense to use many copies of the same monster. For example, I'm sure I would use 5 gargoyles more often than 3 gargoyles, a leader guy, and a mage (at least for my games).
How well does 4e encounter system handle this? For example, if I have a monster team of 5 strikers, they will pump out crazy amounts of damage. Will this simply obliterate a 4e group one at a time, or can players take it long enough to get in close and control the field?
But in many cases, it makes sense to use many copies of the same monster. For example, I'm sure I would use 5 gargoyles more often than 3 gargoyles, a leader guy, and a mage (at least for my games).
How well does 4e encounter system handle this? For example, if I have a monster team of 5 strikers, they will pump out crazy amounts of damage. Will this simply obliterate a 4e group one at a time, or can players take it long enough to get in close and control the field?