Shades of Green
Explorer
Some cultures rely less on magic (or, atleast, offensive magic) and more on crafted weapons; Dwarves and Gnomes come to mind. Sure, Gnomes like casting illusions, but creating a crafty clockwork trap that does the kills their enemies in an interesting way is more pleasing to them. I also picture Dwarven mages as better in forging and enchanting weapons than in flashy combat casting.
In my campaign they were invented and developed over the last 700 years by Dwarves. While there are Dwarven offensive casters (this is still 3E, not 2E), they were not nearly as effective as the Sila (an Elven kingdom) ones they were facing, and the first cannons (forged and enchanted by the Dwarven mage-blacksmiths) levelled the playfield. Three years later, when the Dwarven kingdom allied itself with several Human ones against the Great Horde, laying the foundation of what would become the Empire, they have already developed early man-portable Arquabuses (sp?) which, combined with the huge numbers of Human troops, crushed the Great Horde once and for all.
And yes, Sila and Thiragin Elves have not used firearms until 200 years ago, since up until then their combat-mages (necromancers in the case of Thiragin) were highly effective (atleast in their eyes).
In my campaign they were invented and developed over the last 700 years by Dwarves. While there are Dwarven offensive casters (this is still 3E, not 2E), they were not nearly as effective as the Sila (an Elven kingdom) ones they were facing, and the first cannons (forged and enchanted by the Dwarven mage-blacksmiths) levelled the playfield. Three years later, when the Dwarven kingdom allied itself with several Human ones against the Great Horde, laying the foundation of what would become the Empire, they have already developed early man-portable Arquabuses (sp?) which, combined with the huge numbers of Human troops, crushed the Great Horde once and for all.
And yes, Sila and Thiragin Elves have not used firearms until 200 years ago, since up until then their combat-mages (necromancers in the case of Thiragin) were highly effective (atleast in their eyes).