Nobody's arguing otherwise. But in this case, the Kickstarter was cancelled. It's not that some of the funds went to specific costs, it's that the whole thing was cancelled and nobody got anything. The creator has said he'll try to refund everyone, but it doesn't look likely.
Well, on the main page of the KS, they are.
It doesn't surprise me the whole thing got canceled AND nobody got anything. The project was for a tangible good. You either manage to get that kind of thing assembled, or you don't. If you don't there's nothing but loose parts to a game and not enough to send that out. Well, technically, the dude could have emailed the rules to everybody, or some dumb thing, but I suspect he lost that right by failing to distribute. The rights effectively returned to Keith Baker & Co.
If nothing else, the point of my devil's advocacy is that KS needs to expect/require projects to be more clear on how they're going to spend the money. There's probably got to be some room for unexpected expenses, but paying to move an employee is rather pricey when you can probably get an employee where the project owner already is. So that kind of expense wouldn't be on the declared list of primary expenses, and thus you'd have breach of contract or some other lawyerly sueful offense.
Heck, the KS ought to include cost breakdowns for the things the money is supposed to be buying. If I'm going to publish a boardgame and I start a KS, I ought to have known how much the printer wanted. How much did the solid gold figures cost for the higher end rewards. If I don't know those numbers, how can I set the original goals?
The KS site itself may not require these things, but the people investing in the KS projects probably should.
Another interesting side topic: Why the heck did Keith Baker who's worked will all sorts of game companies, license his game (for free apparently) to a solo act with no track record. I'm sorry, but that's so far past the south end of Stupid Street that it's wrapped around the North Pole to clock him on the head.
Keith's blog listed a ton of places that should have been giddy to publish his game if it was so great. How does he decide to choose this guy?