I say make the adventures shorter. Consider all the classic adventures, they were 32, 64 or 96 pages. These mega adventures that have been put out for 5E, Ive read through bits and pieces, used very little here and there but have never run any start to finish. Theyre just too big for me to justify reading, then prepping/modding & running for 6-18 months. Besides CoS, from the reactions Ive read, I havent heard anyone say that the other 5E adventures were great or modern classics. I just think theyre too married to small release schedule so they try to cram too much into an adventure and they probably suffer from it.