the Jester
Legend
So I have a monster stashed away deep in a dungeon that is pretty darn bad-ass, but it's starving, sort of perpetually. In 5e, starvation uses the exhaustion rules, so I'm going to give this poor thing 4 levels of exhaustion. That means:
How would you adjust the CR of a monster with these drawbacks? Does it matter what the monster's starting CR is?
- Disadvantage on ability checks, attacks and saves;
- Its speed is halved (and this thing is already particularly slow);
- Its hit point maximum is halved.
How would you adjust the CR of a monster with these drawbacks? Does it matter what the monster's starting CR is?