SHARK said:I'm thinking that the operation might get off the ground this weekend!
Well, keep us posted! After all the input on the two threads of this, I'm going to love to hear how it goes, what gets used and what doesn't and how the PC's react.
SHARK said:I'm thinking that the operation might get off the ground this weekend!
You seem to be following a German blitzkrieg model where I'd follow an American air-war model. Instead of giving them something to fight back against (mounted knights or heavy infantry), soften them up with aerial units -- and just keep softening them up, until they have no anti-air capability.Each group of ten remains invisible, flying, and firing barrages of arrows at:
(1) Groups or individual wizards
(2) Obvious clerics and healers
(3) Front-line combat warriors, knights, fighters.
Depending on what else that you have going, such an ambush can be quite harrowing for the party. Toss in two groups of six or ten 18th level wizards that all agree to drop targeted fire-power on the group of wizards or clerics, and then have a phalanx of mounted knights or heavy infantry rushing in with halberds...
Then we shoot them down until that's not the case. Missile weapons enchanted for Distance are tailor-made for shooting down aerial units -- through arrow-slits from the towers of our own Mountain Citadel, no less!Uhm, Mmadsen, last time I checked Valloreans had a huge advantage in aerial cavalry.
Basically true. Do all the Guardians set up camp right next to each other? Are they mobile enough to come together before a teleport-skirmish has done its damage?So now we only have to find a way to get them unarmed, naked, alone and asleep in between a group of buffed firegiants and we got a chance.
Good idea.If we can get the legions clerics low on spells, tired and sick. the gardians need to spread out to assist in healing and Curing the troops.