Greetings!
Here is some intelligence information regarding the Vallorean forces



he Vallorean War Machine
The Legion Standard is a mighty artifact of unimaginable power. The High Priests of the Vallorean Pantheon have access to ancient Greater Rituals that can make these awesome weapons. The great weapon is crafted to a pike-like weapon that is some 10 feet long. The standard is tipped with a silver eagle, inlaid with onyx. The eagle is finely detailed, and has the ability to bite. From behind the back of the eagle, a forged part of the shaft rises higher, and is formed into a formidable spear-point that extends eighteen inches beyond the top of the eagle head. A crossbeam rests at the feet of the eagle, where two white metallic wolf-heads are carved. The wolf-heads are life-like, with intelligent eyes. The weapon strikes normally as a Halberd, as the wolf-heads bite in combat. From beneath the wolf-heads, there are feet that hold onto the dark blue banner, which is trimmed in black and silver. The banner is embroidered with runes inscribed in Ancient Vallorean. The Legion Standards are made so that there is only one per Legion. Some of the Legion Standards were created over two thousand years ago, by the valiant priests of the Valloreans who beseeched the Vallorean gods for aid in their struggle against the forces of Darkness. The Vallorean gods heard the cry of their people, and the Vallorean gods sent divine servants into the midst of the Vallorean people, so as to help them in the design and forging of such awesome weapons. The Divine Servants mixed into the creation process elements of the gods’ blood, which had all been mixed together from each of the deities. The Legion Standards blazed with runes of gleaming fire, like that of a star. The runes are inscribed in the language of Ancient Vallorean, and the standards themselves are sentient, animated, and terrible in their wrath. The Legion Standards envelop the standard bearer with a fine mist of blood when the horns of war are sounded.
The standard bearers are specially selected, trained, and anointed for their position. The standard bearer must undergo an ancient ritual where the standard is attuned to them. Such Standard Bearers are specially bonded with the Legion Standard, and undergo extensive training, as well as a series of rituals that make the wielder fit to be in the presence of such a holy artifact. Others may use the standard, but its powers may not all be accessible, as the Legion Standard desires.
The Legion Standards were each blessed by the gods of the Vallorean Pantheon, and are of unimaginable power. Attacking the form of the standard with physical and magical attacks that reduce the Standard’s hit points causes the Standard to fall into inertia and a form of hibernation. As an artifact, such action cannot destroy the item, but reduces it greatly in power. The Standard—each of which has its own name—must be healed, and consecrated again in a special ceremony that “reawakens” the Standard, and heals it to full strength again. The Legion Standard has the following special properties that can be invoked by the Legion Standard itself, should it desire to do so, or upon command by the attuned wielder.
The Legion Standard has all of the physical and magical properties of a Divine Planetar. The divine Planetar has been bound up within the mystical creation of the terrifying Legion Standard.
HD: 66d8+848 hit points. (1484 hit-points)
AC: 38 (-1 size/+21 Natural/+8 DEX)
Abilities:
STR: 35 (+12)
DEX: 28 (+08)
CON: 28 (+08)
INT: 30 (+10)
WIS: 30 (+10)
CHA: 30 (+10)
The artifact is quite intelligent, and capable of all such forms of communication as speech, and Telepathy. The Legion Standard has access to all such knowledge skills that it has inherently. Additional powers include:
(1) Wielder has free use of Evasion
(2) Wielder has free use of Uncanny Dodge
(3) Wielder has free use of Improved Initiative
(4) Wielder has free use of Blind-Fight
(5) True Seeing at will
(6) Telekinesis; (250-lb. Maximum; 1 minute each use.) 2/day
(7) Globe of Invulnerability 1/day
(8) Sunburst; (Heightened to 9th level; DC 29

2/day
(9) Special Purpose: Defend the servants of the Vallorean Pantheon
(10) Special Purpose Power: +4 Luck bonus on all saving throws; +4 Deflection bonus to AC; Provides Spell Resistance 30 to the wielder
The Legion Standard can Read languages, and Read Magic, in addition to Speech and Telepathy.
INT: 30 (+10)
WIS: 30 (+10)
CHA: 30 (+10)
EGO: 110
(1) +10
(2) Holy Power
(3) Lawful Power
(4) Dread: Evil Outsiders
(5) Dread: Undead
(6) Fiery Blast
The item usually fights in the form of a Halberd, but in close combat, as a Free Action, the Legion Standard can change form to that of a Great Axe. The standard can switch forms as desired by the wielder. In Great Axe form, however, the various Army Spells cannot be so invoked, for the standard bearer is not then visible to the rest of his fellow legionnaires.
The Legion Standard provides the following Army Spells, and additional properties to the attuned Standard Bearer, as appropriate.
Sunburst 7/Day
Sunbeam 7/Day
Shield of Law: All allies within range of sight; 7/Day
Righteous Might: All allies within range of sight; 7/Day
Protection from Spells: All allies within range of sight; 7/Day
Protection from Arrows: All allies within range of sight; 7/Day
Mirror Image: 7/Day
Mass Haste: All allies within range of sight; 7/Day
Mass Heal: All allies within range of sight; 7/Day
Magic Circle Against Evil: 7/Day
Invisibility To Undead: 7/Day
Holy Aura: 7/Day
Glyph of Warding: 7/Day
Freedom of Movement: Wielder only; Constant
Forbiddance: 7/Day
Fog Cloud: 1200-Feet Radius; 800 Feet High; At Will
Flame Strike: 7/Day
Fire Storm: 7/Day
Emotion: All creatures within range of sight, as appropriate; 7/Day
Divine Favor: All allies within range of sight; 7/Day
Dispel Evil: 7/Day
Detect Evil: Constant; At Will.
Daylight: 1200-Feet Radius; 7/Day
All such spells are invoked at a minimum of 20th level in ability, as appropriate.
These properties are in addition to those inherent within the Planetar-standard, who can cast inherent spells, as well as all allotted Cleric spells.
The Valloreans have organized their forces in the following forms:
Legion Table of Organization and Equipment (TOE)
Legion: Each Legion is composed of three Regiments, totaling 10,000 men, Commanded by a Legate. Also called a Brigadier General. The Deputy Commander of a Legion is a Lord Tribune.
Each Regiment is composed of three Battalions, totaling 2,622 men, commanded by a Tribune.
Each Battalion is composed of four Companies, totaling 874 men, commanded by a Praefect.
Each Company is composed of four Platoons, totaling 218 men, commanded by a Captain.
Each Platoon is composed of four Squads, totaling 54 men, commanded by a Centurion.
Each Squad is composed of three detachments, totaling 13 men, commanded by a Sergeant.
In addition to the standard Legion formations, there are the following units that are part of a Legion, totaling 2,126 men. They are as follows:
1 Special Operations Battalion: These forces are various levels of different characters and specialists, who have a range of tactical deployments.
1 Headquarters Battalion: Various levels of experienced characters, some serve to assist in the administration of the legion, while others are elite bodyguards and so on.
1 Air Assault Company: Various levels of Sorcerers and Wizards, mounted on enchanted Griffons.
1 Elite Ranger Platoon: Various levels of Rangers.
1 Elite Knight-Templar Platoon: Various levels of Paladins, Witch Hunters, Inquisitors, and Clerics.
1 Elite Shadow-Raven Squad: Composed of 4 Valloreans, Rogue 10/Shadow Raven 10; 4 Valloreans, Rogue 10/Shadow Raven 6; 8 Valloreans, Rogue 10/Shadow Raven 2.
1 Heavy Assault Squad: Composed of the following:
1 20th level Cloud Giant Sorcerer
1 20th level Cloud Giant Cleric
1 20th level Cloud Giant Fighter
1 20th level Cloud Giant Ranger
1 16th level Cloud Giant Sorcerer
1 16th level Cloud Giant Cleric
1 16th level Cloud Giant Fighter
1 16th level Cloud Giant Ranger
2 12th level Cloud Giant Sorcerers
6 12th level Cloud Giant Fighters
1 Arcane Communications Squad: (Composed of 4 20th level Sorcerers; 4 16th level Sorcerers; 8 12th level Sorcerers. These are usually distributed to each Battalion, to maintain overall command coordination.
The Vallorean Rank Structure
Legate/Brigadier General—Legion Commander (40th level and up)
Lord Tribune—Deputy Legion Commander (30th-40th level)
Tribune—Regimental Commander (25th-30th level)
Praefect—Battalion Commander; Praefects are former Centurions. (18th-25th level)
Lord Centurion—There is only one of these per Legion. They report directly to the Legate. Official authority is equal to a Praefect. In practice, everyone except for the Lord Tribune and the Legate answer to the Lord Centurion. (30th-40th level)
High-Centurions—These are the six most experienced Centurions in the Legion. They serve in the elite 1st Battalion. Their authority is equal to that of a Captain. (18-20th level)
Captain—Company Commander (14th-18th level)
Centurion—Platoon Commander (12th-16th level)
Staff Sergeant—Platoon Sergeant. These men assist the Platoon Commanders directly in the operations of a platoon.
Sergeant—Squad Leader. There are usually several Sergeants in a platoon, serving under the Staff Sergeant.
Corporal—Junior Non-Commissioned Officer, who serves the Sergeants in the unit.
Lance Corporal—Higher ranking Legionnaire who has shown leadership skills and a greater degree of skill in general. They often lead small detachments of soldiers on various operations or details.
Legionnaire—Common soldier of the Legion.
The average Vallorean Squad is composed of a Vallorean/Half-Celestial, 16th level Fighter; Aasimar Fighter 4/Wizard 12; Aasimar Cleric 12; Aasimar Rogue 12; Urrgan Ranger 12; Ogre Fighter 12; (6) Vallorean Humans, Fighter 8; (1) Vallorean Human Fighter 4.
The Vallorean Legions also deploy enchanted war-engines and siege machines, ranging from Scorpions that fire huge barrages of enchanted, fiery arrows, to great catapults that can throw Meteor Swarms. There are animated siege-rams, animated Siege Towers, that protect against spells, and also hold groups of assault troops ready to Dimension Door to the assault. There are War-Golems, that can attack with devastating storms of fire, as well as barrages of fiery darts, and tentacles of ferocious blades. The Valloreans also have special catapults that fire air-burst clouds of Holy Water, and release clouds that are deadly to all forms of Undead.
Semper Fidelis,
SHARK