Li Shenron
Legend
rycanada said:the book I want it to be, which is 1 160 pager that was the only book I'd need at the table for a 3.5 game.
...
4 pages Ability Scores,
4 pages races,
20 pages classes,
8 pages feats,
8 pages equipment,
20 pages combat,
40 pages of spells,
16 pages conditions,
40 pages of monsters.
I would certainly cut out races, classes and monsters, and would consider cutting feats.
Because what you need to know about a race, class and feat is already written on a well-designed character's sheet... why would you need them in a "compact gametable rulebook"?
Then monsters should be excluded because they are just too many. Instead, you could bring different photocopies every session for monsters that the PC are going to encounter. NPCs to be encountered will have their own printouts, that may change every session.
Such a compact rule-reference book would contain instead:
- combat rules
- various environmental/travel/conditions rules from PHB/DMG + supplements you want to use
- spells (because the full descriptions shouldn't go into character sheets)
- equipment (is bought or found all the time, so it can't be on the char sheets beforehand)
I think it's not possible to make it fit in 160, if you want all core spells and mundane/magic items, but would probably fit in a 300 page tome.