Scarab of Protection: This device appears to be a silver medallion in the shape of a beetle. If it is held for 1 round, an inscription appears on its surface letting the holder know that it is a protective device.
The scarab’s possessor gains spell resistance 20. The scarab can also absorb energy-draining attacks, death effects, and negative energy effects. Upon absorbing twelve such attacks, the scarab turns to powder and is destroyed.
Strong abjuration and necromancy; CL 18th; Craft Wondrous Item, death ward, spell resistance; Price 38,000 gp.
Jack Simth said:Not that I'd allow it, really, as it makes for interesting questions that I wouldn't want to deal with at the gaming table - what happens when you save vs. a Wall of Force?
Joker said:Hi, I need some help pricing these sofar unnamed items.
1.) The first one is a shield enhancement. It grants a +1 (or higher) sacred/profane bonus to AC. I was thinking it counting as one higher than the bonus it grants for purposes of calculating prices. For instance a +1 shield granting +1 sacred bonus to AC would have a market price of 9000 gp. +2 would be 16000, +3 would be 25000 to a maximum (non-Epic) of +4 which would cost 36000.
Thanks in advance.
der_kluge said:There is no spell that creates a sacred bonus to an armor class. So, at least by my imagining, you'd need to first create a spell that did that, and then make the effect permanent on said armor.
Dracandross said:I lost the idea of shield giving sacred or any other acbonus anyway as you realistically cant have 2 different sources of shieldbonus(?). If i have shield it gives shield ac, then i get it enchanted to +x to give shield+x (shield) bonus to ac. Why in hell would one need to separate those and in case you wield 2 shields they would stack but thats just ridiculous. Maybe if used in conjuction with shield spell or similar it woulda be ok.
But if anyway theres idea cost woulda seem ok with that ac bonus(other) type
-Dracandross