How would you take over the modern world if you had magic?


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Unless I can create a structural legacy, i.e. a system of rule that will endure after I die, I wouldn't bother. Otherwise I'd merely be creating anarchy with the unforeseen consequences of my megalomaniacal rule & the people that get it in the neck through the resulting starvation & war would be the innocent.

I would merely carry on doing the best I can locally in line with my vision of a better world, i.e. pursue personal virtue.

I would seriously look at stripping myself of my magical talents because there would be an inevitable detachment of the self from the communal which I think would lead to becoming unhuman.
 

Hmmm, using 6th level spells to control the world.......



I would get control/influence of the underground, nothing goes by them unnoticed. Want weapons: Underground. Want an army of psychopathic people to help you: Underground. Need a few people to be erased off the face of the planet: Underground. Need to take over the world: Underground. Want to saduce several hotties in Hollywood: You're on your for that one, thats where the magic comes in to get them and win the lottery, easy take over the world plan.


PS: Shut down the nuclear power plant in Arizona or NY, use the Underground to slowly make world domination, get billions of followers, ta-da! You got yourself a base and an army of 10000-3000000 of people all over the US at any given moment, you could do this elsewhere but where is the fun in that.
 

Okay. My plan is coming together.

Step 0 - Determine why I want to rule the world. And I want to rule the world because I want to purge non-human magic-users from Terra, destroy those who have been supporting them, and make the world free for human determinitivism. It is important to make sure the sympathetic fools in charge of some nations don't try to negotiate with magic-users.

Step 1 - Research the connection between Terra and Gaia. Ultimately I want to trap the Bureau on Gaia while I do enact my plan.

Step 2 - Train proteges. Having discovered that certain people are responsible for the connection of Terra and Gaia, I recruit these people, or train their replacements.

Step 3 - Become respectable. Volunteer services for the Bureau, but make it clear it's not because I like their agenda; I just don't like magic-users. That way they know I'm a little shady, but trust me enough to not cross any lines because I'm too honorable.

Step 4 - Eliminate those people responsible for the connection between the two worlds. This is the hardest step, requiring extremely careful planning and manipulation of enemies of enemies.

Step 5 - Once the two worlds are drifting, get my loyal allies who control the rest of the connection to prepare to turn it off. Incite numerous conflicts on Gaia, drawing Bureau resources off Terra. Then have allies sever the connection.

Step 6 - Keep tabs on remaining Bureau agents on Terra. Eliminate them or their support structure, if possible. Meanwhile, have my proteges ingratiate themselves into government and politics. Over the course of a few months, they'll achieve close friendships with world leaders.

Step 7+ - Ultimately someone will try to muck this up. Must plan contingencies at this point. Also must plan for how I will consolidate power of all these nations, then reveal the existence of magic as a world-wide danger.
 


Nifft said:
What good is "taking over the world"? I'd just get lots and lots of money, and let the world work for me, the way it already does for very very rich people.

-- N

Thats a truth. I'd just use magic to keep my health as long as possible, and since I had 6th level spells I would eventually be eligible for lichdom .. um maybe that wouldnt be such a good thing. But damn, a lich with billions, a private Airbus A380 (one individual has already ordered a A380 for private use FWIW, but he's probably not a lich) and Ferraris is much better than a lich with thousands of gold pieces waiting for adventurers in a damp crypt, D&D style ;)
 

So far, the plan I find most impressive is the genocide plan. The advantage of a lethal super-plague is that it fulfills the #1 goal of destroying the existing social order (and all faith in it) most effectively. With a properly seeded memetic environment, a monumental disaster like that would leave you pretty well situated to take over the world.

The problem with the plan is that it is beyond your magical ability if you can only cast 6th level spells. The existing rules offer no guidelines about how you would go about creating a new virulent disease. You certainly could create a new magical disease as the product of an Epic level spell, but such a spell would be way beyond a 'mere' 13th level wizard. You could of course make use of an existing magical plague - perhaps releasing into the world a crop of vampires, werewolves, ghouls, or whatever reproducing magical scourge you could come up with - but this plan has two problems.

First, an outbreak of vampires or werewolves is probably EXACTLY what the MiB organization is geared to fight. You would be playing right into thier strengths, and almost certainly you'd find yourself in the position of your typical fantasy villian who has had a party of high level adventurers (or several such parties) sic'ed on him. As everyone who has been in a successful PC party and played D&D, CoC, Chill, or what not knows, this is not a good position to be in. Secondly, even if your plague does manage to overwhelm the world's defences (and remember, eventually the world militaries with all thier high tech fire power would adapt and be brought into play), you've still got a problem in that the plague has probably advanced far beyond your ability to control it. You may well have brough down society, but that isn't the same as having control of the world. Instead, the world would almost certainly be under the defacto control of vampires, werewolves, ghouls, or whatever.

Now, creating a plague capable of destroying society is NOT beyond the technical means of current world governments. For example, the Soviets did manage to create at least one super-plague that I'm aware of that could have quite potentially wiped out the entire human race had it been released. So if a magician (or anyone else) wanted to learn enough gene splicing techniques, and had enough money to create a lab that was sophisticated enough that he wouldn't kill himself playing with one of his less sophisticated creations (drug resistant antrax, or a delayed onset small pox for example), then he could wipe out the world with relative ease.
 

Oh come on! You know if you got the ear of a Demon Prince like Orcus, and you asked "Can I rule this world?" He probably say yes. Mind you, you'd be a zombie lord with a gogollion zombies ala Land of the Dead...but still! :D ;)
 

The MiB are your greatest threat. Expose and destroy them.

Get the public awake, aware, and afraid of these magic-users. Never let yourself be heard or seen - either work with a Muggle ally whom you partially keep in the dark (to foil Detect Thoughts) or work through anonymous means. Pamphlets, public staged incidents, the Internet, etc. Make displays of magic too big to be covered up - such as sending a summoned demon into a scene on national TV.

Keep at it until all magic-users except you are eliminated. After that, proceed to one of the plans mentioned above.
 


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