Emirikol
Adventurer
Marking has been one of my least favorite things about 4e. I'm thinking of some ways to stop the "let's change our mark every stinking round" aspect of the players actions. I'm finding that all that dinking around is slowing down the game.
Here are my thoughts on options for nerfing it (and the equivalent palading thing):
Option 1. You can mark an opponent once per encounter. Be choosy.
or
option 2: it is a standard action to change your mark
What other options have you all come up with and thoughts on this?
jh
Here are my thoughts on options for nerfing it (and the equivalent palading thing):
Option 1. You can mark an opponent once per encounter. Be choosy.
or
option 2: it is a standard action to change your mark
What other options have you all come up with and thoughts on this?
jh