Reavers of Harkenwold, the adventure included in the DM's Kit, has a similar construction (not surprising, since both were written by the same author).
I have Cairn of the Winter King, the adventure included in the Monster Vault, but I have yet to read it. I'll get back to you on that ASAP.
Good news as I've already bought both of these as well - though I haven't seen them yet because I'm still waiting for my (expensive) shipping to Korea.
Thanks to the others for your ideas as well. I've ordered Hammerfast as well as a some others.
I love good battle maps but wish I could see what maps come in the module. I'm thinking of buying Vor Rukoth and Thunderspire Labyrinth, but the battle map could be the tipping point. I haven't been able to find anything for Thunderspire and 1/2 for Vor Rukoth - anyone have links to either of these?
I play D&D with my son and 20+ kids in several weekly ESL classes in Korea. I'm buying tons of materials for either Christmas or for my classes. I love having an excuse to buy these.
Besides dice/minis, I've never bought a single D&D product until recently - I've either had it handed down from my older brother or, well, pirated. I hadn't played D&D for about 25 years and just got back into gaming last year. Living in Korea makes getting movies, TV shows, rpg materials pretty hard (plus Doritos, decent Mexican food and more...). We always download our TV shows and movies, and when I started looking into playing D&D again, I downloaded lots of 4e materials, including the CB.
I'm not promoting this here - at all. However, it is almost impossible for WotC to completely avoid pirated copies of anything digital, and often hard copies get scanned too. My point is that I enjoyed it so much - the product was good enough - that I've ended up spending loads of money this year on "real" products now that I've had a taste. Several of the modules/books I've bought recently I actually already have on digital files on my computer - but I want the real thing. I mention this because of WotC's attempts to protect their products from piracy (recent new DDI being one, but not the only). I do understand completely. However, it doesn't really work too well for digital or hard copies, and often folks that download pirated materials wouldn't be spending their money anyway. I feel WotC should spend their time focusing on getting the best product out and providing the best experience for D&D players. This is what will reap profits, regardless of piracy. I hope WotC makes tons of money b/c this will mean more products and gaming that I want to use and play.
....OK, sorry for the thread diversion. My point was that I'm spending tons of money on these modules/kits/books because I'm excited about the products....