Horwath
Legend
Problem is that level 0 feats are all over the place in power level.Every playtest species has a design space equal to three level-0 feats.
Problem is that level 0 feats are all over the place in power level.Every playtest species has a design space equal to three level-0 feats.
Yes, but like spells of a same slot, feats shouldnt be all over the place. Designers should make a point to calibrate them appropriate to their tier.Problem is that level 0 feats are all over the place in power level.
My entire argument is based around the level 1 feats in the UA Character Origin playtest package.Note, a level-4 feat is worth two level-0 feats.
In other words, a level-4 feat can choose a level-0 feat plus gain a +1 ability score improvement.
The species design space is worth three level-0 feats.
The problem is that they're not. And you're using the best options to set the benchmark instead of the average, which lends itself to skewed results.Yes, but like spells of a same slot, feats shouldnt be all over the place. Designers should make a point to calibrate them appropriate to their tier.
What for you is an "average" for a level 0 feat?The problem is that they're not. And you're using the best options to set the benchmark instead of the average, which lends itself to skewed results.
In the example of the Elf, the three feats of design space are worth three level 0 feats. Compare the slot-1 and slot-2 spells that the Elf gains at level 0 with the similar that the Fey Touched feat in Tashas grants at level 4. Likewise to grant both Darkvision and Perception proficiency is worth a level 0 feat.My entire argument is based around the level 1 feats in the UA Character Origin playtest package.
I think its also worth noting that, because the level 4 feats are better than the level 1 feats, there's a hidden advantage to humans you're overlooking - opportunity cost. I can snag both Magic Initiate and Musician as a human bard easily. Anyone else would need to sacrifice the equivalent of +2 attributes for it.
Any time you REALLY want two starting level feats? Human will be the best option. That opportunity cost is not something to be ignored.
I am of the belief that you can't balance the level 1 feats against anything but another 1st level feat. Unlike the level 4+ feats, these feats are unlinked to attribute bumps. Yes, you technically can take a level 1 feat at level 4, but that's generally regarded as a Bad Idea - its not really intended, but there's no reason to forbid it either.What for you is an "average" for a level 0 feat?
Elf is one of the stronger options. It effectively has SIX traits. Darkvision, Elven lineage grants magic AND a small secondary bonus, charm resistance, the universally great Perception skill, and Trance (sleep immunity + effectively long-rest-interruption resistance) - tieflings, halflngs, orcs, gnomes, Origins UA dragonborn have four traits, goliath and humans have three, dwarves and Cleric UA dragonborn have five. Elves get more bonuses that are consistantly useful than any other species.In the example of the Elf,
We havent seen what playtest level-4 tier feats look like yet.Yes, you technically can take a level 1 feat at level 4, but that's generally regarded as a Bad Idea - its not really intended, but there's no reason to forbid it either.
Yeah, the current level-0 feats are uneven in power.On the one end, we have things like Crafter, Savage Attacker while on the other we have Magic Initiate, Medium Armor and Lucky; these three have been reported to have immediate and potentially overpowered effects in game. Abilities like Healer or Alert are probably more closer to an "average" 1st level feat.
It doesnt matter how many traits there. What matters is how powerful each trait is, and their accumulative power.Elf is one of the stronger options. It effectively has SIX traits. Darkvision, Elven lineage grants magic AND a small secondary bonus, charm resistance, the universally great Perception skill, and Trance (sleep immunity + effectively long-rest-interruption resistance) - tieflings, halflngs, orcs, gnomes, Origins UA dragonborn have four traits, goliath and humans have three, dwarves and Cleric UA dragonborn have five. Elves get more bonuses that are consistantly useful than any other species.
You can't use the species with the most traits (and mostly really good ones) and expect it to be a good benchmark for comparison to "number of 1st level feats." I'd say Orc or Halfling would be a better pick. Or the new Goliath
Uhhh.... ? What? We've seen them since the UA Expert playtest...We havent seen what playtest level-4 tier feats look like yet.
While you're correct that quality matters, the elf traits are all relatively high in quality. Yes, that includes Trance. Certainly, I wouldn't put the same value you do.It doesnt matter how many traits there. What matters is how powerful each trait is, and their accumulative power.
Example the Elf species. Trance is a ribbon. A feat space that combines Trance, Charm Resistance, and a choice of cantrip is a weak feat. However, because some cantrips are better than others, the careful choice of an excellent cantrip can make it a solid feat. The feat space of the slot-1 and slot-2 spells are weak because they delay until later levels. Having Darkvision and Perception proficiency as a feat is solid in power but ubiquitous. Perception proficiency is easy to obtain via background and class, making the expense of a feat to obtain it less wise. The benefit of Darkvision lessens when more creatures have it. In sum, the Elf is fine, possibly even slightly weak for its three-feat design space.
You are correct the UA2022-ExpertClasses lists updates of some level-4 feats. All of these updates include the additional +1 ability score improvement.Uhhh.... ? What? We've seen them since the UA Expert playtest...
It is easy for character optimizers to spot a subpar feat. They usually color code them Red for convenience to avoid them. Typically there is a consensus in the aggregate.While you're correct that quality matters, the elf traits are all relatively high in quality. Yes, that includes Trance. Certainly, I wouldn't put the same value you do.
Which is another reason why this "three feat" thing doesn't work. Its way too subjective.