Depending on game and context, I would potentially houserule that the human bonus feat must be taken from a smaller list of flavor feats or possibly just Resilience. I like the idea that the success of humanity in D&D stems are not so much from being "adaptive" but from being the most resilient. Humans spread much in the manner of weeds that are difficult to get rid of. In this manner, other races find us comparable to goblins and kobolds.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.