Celebrim
Legend
My favorite edition is my homebrew version of 3.0e, which I'm playing now.
In the event the Cosmic Entity causes 3.0e to cease to exist, then I'm going to play some 3.X derivative - which will very rapidly evolve back to my current 3.0e house rules.
If all the 3.X derivatives also cease to exist because 3.0e having never existed, they had no source of inspiration, then I'm going to be playing probably a variant of my 1e house rules that included critical hits, attacks of opportunity, iterative attacks for all classes, scent, monsters with ability scores, and so forth and as such by this year 2013 I'd expect those rules to have evolved in to something that closely resembles my current 3.0e house rules.
In short, the Cosmic Entity has a problem, because I'm not hidebound to any edition and my current rules set deals with problems with the game that I've had with every edition in ways that I prefer to deal with them. To keep me from playing the way I like, he can't simply destroy someone else's work.
In the event the Cosmic Entity causes 3.0e to cease to exist, then I'm going to play some 3.X derivative - which will very rapidly evolve back to my current 3.0e house rules.
If all the 3.X derivatives also cease to exist because 3.0e having never existed, they had no source of inspiration, then I'm going to be playing probably a variant of my 1e house rules that included critical hits, attacks of opportunity, iterative attacks for all classes, scent, monsters with ability scores, and so forth and as such by this year 2013 I'd expect those rules to have evolved in to something that closely resembles my current 3.0e house rules.
In short, the Cosmic Entity has a problem, because I'm not hidebound to any edition and my current rules set deals with problems with the game that I've had with every edition in ways that I prefer to deal with them. To keep me from playing the way I like, he can't simply destroy someone else's work.