I’m so weak!

S'mon said:



Wow. :eek:

Are you sure D&D is the right game for you?

Yes. Or do you think there is a right way to play D&D, and every other way is wrong?

As others have said, the goal is to have fun. I do not have fun rerolling my own PCs, nor do I have fun restarting campaigns as a DM when PCs die. So I play D&D - my way. I have fun doing it, and that is all that matters.
 

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Pardon the sarcasm, and the offense, but must we have Yet Another (TM) thread on how no one kills their PCs because no one has Raise Dead in their campaign?

It's a spell. It works. Get over it.

Again, please forgive the offense, but I just do not understand this horrible aversion to Raise Dead.

No discussion required, it's not my thread.

With that, we return you to...
 

Whatever you do-be consistent. My last cleric 'almost' died several times, but her goddess intervened at the last minute. It was annoying. Shoot-I wanted to die already! But no, the DM needed her for plot, so I couldn't have offed myself if I tried. Now, at the end of the game, another PC decided to off her and whoops...the goddess was out to lunch. I didn't like that either. So just, be consistent, ok? Oh, maybe not having the plot hinge on one character would be good too.
 

I don't 'kill' PCs...

They die on their own time...:D ;)

Seriously though, my campaign is pretty low-fatality. The players have incredible luck...

I felt sorry for the poor Druid though. For three levels, my player's party had NO FIGHTERS. Or barbarians. Or rangers. Or...you get the idea.

The *Druid* with 17 STR had to tank for the party. He has been: hacked to pieces. Shot. Stabbed. Poisoned. Pulverized (repeatedly:eek: ). And level drained.

His character now is horribly scarred, has a permanent twitch, and is deathly afraid of undead.

Fortunately, the party finally got a real tank.

My campaign has no Raise Dead, Ressurect, or True Res. I felt sorry for the poor sod of a Druid, and fudged twice when he should have died. He was a new player, and I didn't want to have him discouraged by repeated character deaths because his (carefully crafted and well-RPed) character was forced into a role he wasn't designed for...
 

Fenes 2 said:


Yes. Or do you think there is a right way to play D&D, and every other way is wrong?

As others have said, the goal is to have fun. I do not have fun rerolling my own PCs, nor do I have fun restarting campaigns as a DM when PCs die. So I play D&D - my way. I have fun doing it, and that is all that matters.

My thought is just that D&D seems designed primarily around combat and risk-of-death situations, and as Piratecate pointed out, taking away any risk of death makes combat and regular adventuring lack excitement for most people. There are other systems that center more on storytelling and non-risky situations that might seem better suited to a 'no death' again.

Anyway, it's okay as long as you AND YOUR PLAYERS are having fun. If they're okay with it, fine. Most people in my experience don't like games where their PCs can't die, but you may have an unusual group.
 

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