I am a goth poseur, kill me now

hong

WotC's bitch
So, the group is in a city, investigating reports of vampires stalking the streets and taking people. These reports also speak of a big, wolf-like creature seen near the scene of some of the attacks.

After some adventuring including two more party deaths (up to 10 now, woo-hoo), they meet up with a former comrade of theirs. He'd obtained an amulet some time back that let him transform into a werewolf (they suspected it was him all along). Talking to him, they find out the amulet contains the spirit of a dead werewolf lord, which has taken over his mind.

It's driving him to fight the vampires, who are the sworn enemies of the werewolves. The vampires, in turn are taking more victims because they're being attacked for no reason by this vicious werewolf.

As a result, he's rather more angsty than he was the last time they met him.


Quote of the day: "Hong, how do you spell G-A-R-O-U?"

As it turned out the vampires were actually bloodmages, a cult of necromancer baddies. So they were not evil, insane, bloodsucking undead with supernatural powers after all. They were instead evil, insane, bloodsucking humans with supernatural powers. And so did the plot make sense in the end.


Hong "in other news, I apparently have a Scooby Doo-like laugh" Ooi
 

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The Glorious People's Democratic Republic of Lupusia strongly condemns this spuriously stereotypical portrayal of werewolves as terrorizing killing machines bent on the destruction of vampires!

One might just as well say that all humans, elves, and dwarves are insane murderous fiends who break into the houses of innocent nonhumanoids, kill them, and take their stuff, based on the statistically small number of so-called 'adventurers' who commit these heinous crimes.

The G.P.D.R.o.L. strongly suggests that Hong's adventures could rectify the situation by adding an angsty but loveable werewolf to the party and portraying him in a three-dimensional, non-killing-all-the-vampires fashion.
 



Oh, another quote:

Enemy mage casts creeping darkness (spell from OA, creates a big black cloud that blots out sound and vision).

PC mage runs out of the cloud and casts a dispel magic on it, sending it away.

Knight player: "What did you just do?"

Mage player: "I killed the darkness."
 
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I actually had the psychic incarnation of darkness attack the party. They had to attack the darkness too. One PC, even though he could have cast searing light, instead chose to cast "Magic Missile." I ruled it did triple damage, just for that one round.
 


RangerWickett said:
I actually had the psychic incarnation of darkness attack the party. They had to attack the darkness too. One PC, even though he could have cast searing light, instead chose to cast "Magic Missile." I ruled it did triple damage, just for that one round.

LMAO
 


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