I cast a sudden Maximised and Empowered fireball!

MerricB

Eternal Optimist
Supporter
All right, it's my fault. I created Nate's character. And I gave it sudden empower and sudden maximize...

You know what... it hasn't been a problem.

However, that's probably because it's in a PC's hands. When you come down to it, the PCs are going to kill the monsters. If you have enough monsters, then the trick only works once.

Or, your monster might have spell resistance. That happened a couple of times, and Nate failed his caster level check.

Or, your monsters might be weak. Pity about him not having that option against the next monsters...

The biggest problem, of course, is once I give those feats to a BBEG who catches the party flat-footed...

I'll have to do that and see what happens.

Cheers!
 

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I was thinking about giving an NPC Sorcerer in my Eberron game Sudden Extend. He's going to be more of a 'supportive caster' than a 'boom' caster, so hopefully it'll hekp out with some spells.

I'll see how it goes!
 




Crothian said:
is taking these as a PC really worth it? A feat that can be used only once a day seems not so good.

But how often will a caster prepare and use spells with metamagic feats anyway? Generally only a few spells per day, even for good feats like Empower. So the sudden feats aren't so much worse than the normal ones in that regard. And they can help alot more for emergency situations. A caster with using a Silent or Still Spell to escape some dire situation needs to have the feat, prepare a spell one level higher, and predict what spell is needed, instead of requiring just the feat.
 

Crothian said:
That's either the slowest dungeon crawl or an emty one..... ;)

Well, most of my dungeon crawls end up like this:

* Weak battle
* Weak battle
* Strong battle
* Weak battle
* Strong battle

"Let's rest".

Repeat.

If you use the Sudden feat during one of the strong battles, you have the satisfaction of knowing it turned the tide, and it's probably more effective in the day than something like Weapon Focus, when all is said and done.

Cheers!
 

so, what 4 rounds of the lesser combats, 6 rounds for the bigger ones? 24 combat actuions and one of those you can use this feat for? I don't know still doesn't seem worth it. While the fighter gets his feat for all 24 rounds of combat, maybe using it twice a round depending on how many attacks he has... that's good bang for the feat there.
 

Crothian said:
is taking these as a PC really worth it? A feat that can be used only once a day seems not so good.
Unless I'm running a dungeon-crawl, I usually have one small fight and one big-ass-fight a day. Sometimes I only have the big-ass-fight. :)
 

MerricB said:
Well, most of my dungeon crawls end up like this:

* Weak battle
* Weak battle
* Strong battle
* Weak battle
* Strong battle

"Let's rest".
True, and there is always the other possibility. I played a warmage in a campaign where there was almost no dungeons. We were all overland, we had an average one one random encounter per day. It tended to die very quickly in my first round firey assault, generally a maximixed empowered fireball for 96 points of damage. I attempted to find 8 more intelligence to add to my character so that I could up the damage to 100 so that even though who made their saves needed to save vs massive damage.

Couldn't find it.

But yes, they ARE powerful but only because we were fairly certain we'd only fight one enemy a day because that was the trend.
 

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