I don't go around telling people who play with magic items as a reward that they're doing it wrong. I'm a bit sick of people telling me - someone who plays with magic items as an element of PC build - that I'm doing it wrong.
Presumably a unity edition will be written to support both styles of play. I would therefore be surprised if rust monsters - which push the issue to the front and centre - turn up in the first volume of rules, but I've been wrong before.
Presumably a unity edition will be written to support both styles of play. I would therefore be surprised if rust monsters - which push the issue to the front and centre - turn up in the first volume of rules, but I've been wrong before.