JEB
Legend
Taking another look at the 49 (what you get if you add the other 0e books to the 32):
- What makes monsters like beholders, gelatinous cubes, owlbears, and mind flayers such gaming icons? Compared to others on this same list like the carrion crawler, doppelganger, stirge, or umber hulk?
- What value did bugbears add to the game, when core 0e already had ogres and trolls?
- Why do flesh and stone golems beat out iron and particularly clay golems? (As noted in the other thread, clay golems are the original source...)
- Why do wererats stand above all of the other non-werewolf lycanthropes? There's not any mythological background that I'm aware of.
- Why "dire" wolves instead of "giant" wolves? (Keeping in mind that in 3e, "dire" animals pretty much replaced "giant" animals.)
- What makes mind flayers more interesting than the other psionic monsters from Eldritch Wizardry?