Limper said:The reason the rules drive some of us nuts is simple... not all groups handle things like yours. In our group the players are lucky if we get any say at all. We like the story but the DM is hell bent on changing to 3.5 even if it invalidates 80% of the encounters and event that have already happened. The group is lvl 17 and the 3.5 changes are going to be devestating to some of the players... like anyone who casts spells.
We've been playing together since the mid 80's and finding a new group is a horrifying thought for the bulk of us... but I for one will have to do so.
The rules and the story matter in equal porportions to me... I was only luke warm on 3.0 and i haven't seen a single aspect of 3.5 I liked. If I want to house rule stuff I have to start a new group... hell it might just be easier to quit the dumb hobby altogether but I don't really know anything else to do with my time... I started playing in 1979.
These are the reasons that I get upset in my accustomed group there are no changes any more... not since 3.0 came out. By the book rules and I hate the new books rules... I get irate at others supporting a point that I'' likely have thrown in my face at a later date by my DM or fellow players about how I am wrong for not liking the changes.
Gallo22 said:Tom's comment is perfect example of jumping to conclusions instead of constructive comments.
Tom Cashel said:
"There are trivial truths & there are great truths. The opposite of a trivial truth is plainly false. The opposite of a great truth is also true."
-Neils Bohr
Tom Cashel said:Now you've got it!