Kahuna Burger
First Post
Cordo said:I hear what you are saying. Honestly I have a big problem with the "no god" concept. Everytime I've seen it used its by a powergamer who wants a free pick of domains.
and yet, I've never seen it used FOR that.... funny old world.


But even aside from personal preference, I as a DM fear no powergaming dweeb playing a godless cleric to pick cool domains, because of what domains mean to me (especially for godless clerics). To me, (and especially in my own campaigns, where the reality of dieties is not cut and dried) Domains are not just the area you have choosen to focus your magic, they are the ideas under which you have focused your life. Whether these are the aspects of your diety that you have choosen to represent in yourself, or philosophical cores which you dedicate yourself to so strongly they form the basis for magic, I will expect you to roleplay your domain choices as life choices with a strictness resevered by most Dms for catching paladins in the act.


In terms of the setting, or the flavor behind it, I actually have a problem with purely god powered clerics, because it makes the spell level restrictions feel horribly artificial to me. Sure, you can say that as you gain in levels you are more able to channel more energy and such, but it still feels silly. "I am the conduit through which the power of Bob the Healer flows, doing his work upon the mortal realm... oh sorry, I've reached my allotted conduit capacity for the day, Bob aint pitching in no matter what." This, of course, is partially a problem I have with vancian magic in general, but from an in campaign perspective, divine magic being self generated and focused through your beliefs makes as much if not more sense to me than divine magic as being granted by the diety in careful, level consistant parcels.
Anyway, long rambles aside, I love godless clerics for playing, as a DM and when world building. They just work for me.
Kahuna Burger