Hogwash. You can apply your line of questioning to any edition of D&D, or any RPG for that matter. That's the nature of RPGs.
Two things;
First, does the NPC who walks around behind the wall that my rogue was hiding behind need to make a Perception check to notice my rogue? If the area in which the wall is located is shrouded in fog, is that check made with Disadvantage?
Second, it's nonsense to say that "you can apply my line of questioning to any edition of D&D, or any RPG for that matter". My line of questioning has no analogue in 4e D&D, nor in Marvel Heroic RP.
a rogue behind the remains of a disintegrated wall
The remains of a disintegrated wall are a pile of dust. That's why I chose that example: a rogue whose wall is disintegrated is in plain sight.
stealth is very situational and by leaving it more open ended it avoids problems like things being taking too literally
What is "situational" or "open-ended" about "You can't hide from a creature that can see you"? That seems pretty categorical to me, not open-ended at all. And I'm not sure what counts as taking that clause
too literally. The only non-literal interpretation of it is to ignore it, ie to allow that sometimes you
can hide froma creature that can see you.
Putting you in the role of the DM, and considering the lighting, presence of debris, specific actions described by the rogue's player, your DMing style, your sense of what your players enjoy… what do you think should happen?
I think the Stealth rules would be better written if they said this, rather than said categorical things like "You can't hide from someone who can see you."
That's the crux of the issue. Some people regard the need for someone at the table to adjudicate and make rulings to be a weakness that should be patched with rules.
No. The crux of the issue is that, if the rules are as occam has stated them just above, then the rulebook
should say that. Like it does for the hermit background.
yes, agree, where the devs intend a DM to sort it out, they should say so plainly, ala 13th Age. it's easier on everyone.
Agreed. This is why I think the hermit rules are better than the stealth rules. They are upfront about this.