I Got Yer Random Encounter Right Here, Buddy...

ichabod

Legned
Okay, I saw a post about the creature by poll thing, and it got me thinking. Me, I like dice. I always loved those random creatures from the lower planes tables in the old DMG. So I decided to analyze the creatures in the SRD and make Random Monster generation tables based off the distributions.

Being an obsessive/compulsive type, I spent all my free time the last two weeks working on it. The resulting 15 page pdf is available on my web site at www.xenomind.com/ana/index.html

Here is the first random creature made off of the full set of tables. Enjoy:

VOLCANO SPIRIT

Huge Elemental (Earth)
Hit Dice: 38d8+104 (275)
Initiative: +6
Speed: 40 ft., climb 50 ft.
AC: 29 (+2 Dex, +17 natural)
Attacks: Slam +29/+24/+19/+14 melee
Damage: Slam 2d8+7
Face/Reach: 10 ft. by 10 ft./15ft.
Special Attacks: Avalanche, earthquake
Special Qualities: DR 20/+3, immune to fire, mountain sense
Saves: Fort +24, Ref +17, Will +15
Abilities: Str 25, Dex 14, Con 16, Int 6, Wis 11, Cha 11
Skills: Listen +30, Spot +30
Feats: Cleave, Combat Reflexes, Great Cleave, Improved Critical, Improved Initiative, Power Attack, Sunder

Climate/Terrain: Any mountains (volcanos)
Organization: Solitary
Challenge Rating: 27
Treasure: Standard
Alignment: Often neutral good
Advancement: 39-76 HD (huge)

Volcano spirits are earth elementals who have taken a liking to a particular volcano. They guard that volcano, making sure none harm it. Mining, large battles, carving, or even hammering in a few pitons will arouse a volcano spirit's ire.

COMBAT

Good ones will usually give a warning and demand to leave before killing anybody. Evil ones just attack. In either case, they will go for the higher ground so they can use their avalanche ability.
Avalanche (Sp): If the volcano spirit is uphill from a target, it may spew rocks downhill. This a ranged touch attack at +24 doing 4d6+10 damage. If the target takes damage, they must make a reflex save with DC 29 or fall prone.
Earthquake (Sp): Volcano spirits may cause an earthquake once per day. Treat this as the earthquake spell as if cast by a 20th level sorceror.
Mountain Sense (Su): A volcano spirit is closely attuned to it's favored volcano. It is aware of any creature on or in the volcano, or within the crater of the volcano. It is instantly aware of any changes that occur to the volcano.
 
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A few considerations

This creature is powerfull however, i believe that creature could be create using epic level rules. In this way, since Volcano it's a 38HD creature should be right at 5 epic feats and 4 normal feats, since elemental get feat with Int bonus and (+1/4HD).
Other thing, you forgot include the size in the AC calculation.

AC: 29 (+2 Dex, +17 natural)

AC: 27 (-2 size +2 Dex, +17 natural)

Also, using the standard rules the CR, in my oppinion, should be 28. Using epic level rules the CR will be grater.
 

Hmm...nice, but I think I have an 18th level wizard that can beat it... let's see,

Haste
Fly
move a couple of hundred feet into the air.
rain doom from my staff of frost, wands of magic missiles, and other assorted ranged attacks (Acid storm is a favourite, as is enervation and energy drain...)

It would take some time, but he would get it done...

But it's a real nice creature you got there, never the less.

Later,
 

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