See, that's the problem. I can't "accept" the idea of a human monk besting a dragon. (This is a failure of imagination, not a philosophical or realism stand.) Is it ironic or maybe part of the problem that I have empty-hand martial arts training (in real life)?Halfling Monk : Large Creature :: Human Monk : Huge Creature.
If you can accept the idea of a human monk besting a dragon, it's really not much of a stretch to say that a halfling monk can take on an ogre.
I mean, the halfling comes up to the ogre's knee. I can imagine the halfling hurting an ogre, even stunning it, but it's the killing the ogre that's . . . killing me. How do you describe the killing blow on an ogre from a halfling monk?
It's not the halfling's strength (which is figured into the game mechanics), but it's the reach. Unless that punch to the ogre's shin travels up through the leg, through the abdomen, and up to the chest, I can't get my head around a halfling monk stopping an ogre's heart.
I mean, the halfling comes up to the ogre's knee. I can imagine the halfling hurting an ogre, even stunning it, but it's the killing the ogre that's . . . killing me. How do you describe the killing blow on an ogre from a halfling monk?
"The halfling reaches up on tiptoes, grabs the ogre's manhood and RIPS IT RIGHT OFF!! Blood gushes everywhere, and it takes the ogre a moment to realize that it has just been kilt."
It's not the halfling's strength (which is figured into the game mechanics), but it's the reach. Unless that punch to the ogre's shin travels up through the leg, through the abdomen, and up to the chest, I can't get my head around a halfling monk stopping an ogre's heart.
See, that's the problem. I can't "accept" the idea of a human monk besting a dragon. (This is a failure of imagination, not a philosophical or realism stand.) Is it ironic or maybe part of the problem that I have empty-hand martial arts training (in real life)?
I have a mental stumble when imagining and describing a human monk killing an ogre; that stumble is a complete face-down fall when the monk is a halfling. I've stopped even trying to give the killing blow from the halfling a descriptive narrative. I now just say, "It falls dead."
I mean, the halfling comes up to the ogre's knee. I can imagine the halfling hurting an ogre, even stunning it, but it's the killing the ogre that's . . . killing me. How do you describe the killing blow on an ogre from a halfling monk?
It's not the halfling's strength (which is figured into the game mechanics), but it's the reach. Unless that punch to the ogre's shin travels up through the leg, through the abdomen, and up to the chest, I can't get my head around a halfling monk stopping an ogre's heart.
I guess I do need to embrace the idea that monk damage is pseudo "magical" and not actual physical. I think I can get that better. Sitting here thinking about it, I think I should go that route in my mental descriptions for the halfling monk.
Bullgrit

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.