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I have the Eberron Player's Guide and Kingdom of Ghouls

As was explained months ago, dragonmarks can extremely rarely appear beyond their hereditary lines as the direct hand of the Prophecy moving on Eberron. It should be extremely rare but technically there would be no restriction.
 

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As was explained months ago, dragonmarks can extremely rarely appear beyond their hereditary lines as the direct hand of the Prophecy moving on Eberron. It should be extremely rare but technically there would be no restriction.
Heh - that reminds me of Pathfinder Society. It's extremely rare for Pathfinders to have a faction. It just so happens that all PCs are those rare people. :)
 

PCs are special.

In my game, unless there is a cool reason (backstory, planned plot for campaign etc) the Dragonmarks are going to kept to the 3.5 races.


I'm kind of interested in the paragon paths for Phiarlan and Sivis (since I have players with characters in both houses right now.) would the Phiarlan one be good for an Elf Illusionist wizard? Sivis for a Sorcerer?
 

Heh - that reminds me of Pathfinder Society. It's extremely rare for Pathfinders to have a faction. It just so happens that all PCs are those rare people. :)

Hey non-evil drow are also extremely rare too!

Players always want these kinds of options. Problem is that in the end rare becomes rather common. Still Eberron probably does have a good way of limiting dragonmarks regardless of what your players want; the simple fact that the dragonmarked houses are the greatest political entities in Khorvaire and they are not above assasination when it comes to retaining the purity of their bloodlines and the absolute control of their dragonmakrs for instance.
 

Speaking of Drow, are they still scorpion worshipers of the Xen'drik jungles? I'd also like to know about the dangers of adventuring in the Mournland. Any restrictions on healing or the like? Do they still have elemental binding items and do they give rules on how to operate them?
 

Problem is that in the end rare becomes rather common.

Rare is only as common as you make it. Even if you have a hundred PCs with some "rare" quality, there are millions or perhaps even billions of others who don't have that particular quality.

PCs are, almost by definition, not reflections of the status quo. They can do and be and have many things that normal people would never do/be/have.
 


Wow!

EPG, you got some s'plainin' to do! Warforged with the Mark of Making, here we go! ;)
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PCs are special.

In my game, unless there is a cool reason (backstory, planned plot for campaign etc) the Dragonmarks are going to kept to the 3.5 races.
aand if player A thinks his idea IS cool, but you don't who gets it???



Hey non-evil drow are also extremely rare too!
but if a PC wanted to play one I can't imagin a good argument against it...

Players always want these kinds of options.
yes the PCs want to be unque...

Problem is that in the end rare becomes rather common.
I disagree if it was common NPCs with it would be a dime a dozen...if only the PCs (5 or 6 out of the whole population) have it, then it is rare int he word, just not in the game
 

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aand if player A thinks his idea IS cool, but you don't who gets it???

As the DM I do have the right to say no. now I am not a stingy DM - a new player was putting out feelers to making his character last night with me and asked if he could play a warlord using the dragonborn race but fluff it as a human from karnnath (he's not fond of the idea of Dragonborn in Eberron, and we;re still not 100% sure how they fit yet anyway) - My answer was... OK, if you can explain the Breath Weapon in a reasonable way (like a sorcerer/other arcane multiclass for example) then he could do so. He ended up deciding against it after playing around with it in his head a bit (showed him the Draconic Sorcerer build too, which he hadn't seen before)

My basic (and I would hope most DM's) queries for this type of situation, is a: do I find it cool too? Do other people in the group? and b: Do you want X just because it would be mechanically good, but does it make little or no background sense? c: Do they have any other character ideas that they would enjoy just as much that aren't as objectionable?
 

he's not fond of the idea of Dragonborn in Eberron, and we;re still not 100% sure how they fit yet anyway
I personally would fluff it as Dragonborn are a natural byproduct of humanoids in a proximity to an existing dragon.

No, I don't mean that the dragon is getting jiggy with the population, but the mere presence of a dragon in the area causes dragonborn to be birthed. It's an effect of the prophecy (and one reason why dragons don't oft leave their continent). This is also why they are found in Q'barra, due to the dragon living there. These Dragonborn have a natural inclination towards observing and feeling the prophecy.
 

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