Axiomatic Unicorn
First Post
Rel,
I also like your system. But I agree with CRGreathouse that it would not be a good replacement for general use.
I wish it would work in my game, but it would not. Most of my players are very combat oriented. I would like to have more roleplaying, sacrifice, crafting, etc... But I don't. So the system would not work as well for me as it does for you. I think it is a safe assumption that the majority of newbie games would be more like mine in focus.
I do agree with you regarding the CR system and newbies.
And I do really like your system.
I also like your system. But I agree with CRGreathouse that it would not be a good replacement for general use.
I wish it would work in my game, but it would not. Most of my players are very combat oriented. I would like to have more roleplaying, sacrifice, crafting, etc... But I don't. So the system would not work as well for me as it does for you. I think it is a safe assumption that the majority of newbie games would be more like mine in focus.
I do agree with you regarding the CR system and newbies.
And I do really like your system.